| AudioHandler(std::basic_string< T > name, Audio::IAudio *pAudio) | SoundLib::AudioHandler< T > | |
| AudioHandler(AudioHandler< T > &&obj)=default | SoundLib::AudioHandler< T > | |
| BufferEndCallback() | SoundLib::AudioHandler< T > | virtual |
| GetFrequencyRatio() const | SoundLib::AudioHandler< T > | |
| GetStatus() const | SoundLib::AudioHandler< T > | |
| GetVolume() const | SoundLib::AudioHandler< T > | |
| MAX_FREQENCY_RATIO | SoundLib::AudioHandler< T > | static |
| operator=(AudioHandler< T > &&obj)=default | SoundLib::AudioHandler< T > | |
| Pause() | SoundLib::AudioHandler< T > | |
| Prepare(IXAudio2 &rXAudio2) | SoundLib::AudioHandler< T > | |
| Resume() | SoundLib::AudioHandler< T > | |
| SetFrequencyRatio(float ratio) | SoundLib::AudioHandler< T > | |
| SetVolume(float volume) | SoundLib::AudioHandler< T > | |
| Start(bool isLoopPlayback) | SoundLib::AudioHandler< T > | |
| Start(IAudioHandlerDelegate< T > *pDelegate) | SoundLib::AudioHandler< T > | |
| Start(void(*onPlayedToEndCallback)(const T *pName)) | SoundLib::AudioHandler< T > | |
| Stop() | SoundLib::AudioHandler< T > | |
| ~AudioHandler() | SoundLib::AudioHandler< T > | |
| ~IVoiceCallbackDelegate()=default | SoundLib::IVoiceCallbackDelegate | virtual |