Script Skeletons

RAMP-TS

Script Skeletons 

Scripts for Destinations, Junctions and Special are created based on specific skeleton files located in your partition execute folder. These files are called:

  • vf_fpm030_D.dat – skeleton for Destinations
  • vf_fpm030_J.dat – skeleton for Junctions
  • vf_fpm030_S.dat – skeleton for Specials
  • vf_fpm030_U.dat – skeleton for Unknowns

  

The skeletons lay out the basic script sections but also include some default behaviour.

You can change the skeletons if the default behaviour doesn’t accommodate your specific needs. Edit the skeleton files with any text editor like Notepad.

For example, the skeleton for a Destination has this line:

 

GET_FORM_MESSAGE(22)

 

  

Because most 5250 applications use line 22 to send their messages. If you application sends messages to a different line you may want to change the skeleton.

Note that the skeleton is only used when a script is created. Skeleton changes will have no effect on existing scripts.

Warning: Product upgrades or reinstallations will overwrite these skeleton files. You must reapply any changes you make after each upgrade or reinstallation.