PxSphereGeometry Class Reference
[Geomutils]
A class representing the geometry of a sphere.
More...
#include <PxSphereGeometry.h>
Inheritance diagram for PxSphereGeometry:
![Inheritance graph](classPxSphereGeometry__inherit__graph.png)
Collaboration diagram for PxSphereGeometry:
![Collaboration graph](classPxSphereGeometry__coll__graph.png)
Public Member Functions | |
PX_INLINE | PxSphereGeometry () |
PX_INLINE | PxSphereGeometry (PxReal ir) |
PX_INLINE bool | isValid () const |
Returns true if the geometry is valid. | |
Public Attributes | |
PxReal | radius |
The radius of the sphere. |
Detailed Description
A class representing the geometry of a sphere.Spheres are defined by their radius.
- Note:
- The scaling of the sphere is expected to be baked into this value, there is no additional scaling parameter.
Constructor & Destructor Documentation
PX_INLINE PxSphereGeometry::PxSphereGeometry | ( | ) | [inline] |
PX_INLINE PxSphereGeometry::PxSphereGeometry | ( | PxReal | ir | ) | [inline] |
Member Data Documentation
The documentation for this class was generated from the following file:
Copyright © 2008-2012 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com