PhysX SDK 3.2 API Reference: Member List

PhysX SDK 3.2 API

PxRigidStatic Member List

This is the complete list of members for PxRigidStatic, including all inherited members.

collectForExport(PxCollection &c)PxSerializable [inline, virtual]
createShape(const PxGeometry &geometry, PxMaterial *const *materials, PxU32 materialCount, const PxTransform &localPose=PxTransform::createIdentity())=0PxRigidActor [pure virtual]
createShape(const PxGeometry &geometry, const PxMaterial &material, const PxTransform &localPose=PxTransform::createIdentity())PxRigidActor [inline]
disableInternalCaching(bool)PxSerializable [inline, virtual]
exportExtraData(PxSerialStream &)PxSerializable [inline, virtual]
getActorFlags() const =0PxActor [pure virtual]
getAggregate() const =0PxActor [pure virtual]
getClientBehaviorBits() const =0PxActor [pure virtual]
getConcreteType() const PxSerializable [inline]
getConcreteTypeName() const PxRigidStatic [inline, virtual]
getConstraints(PxConstraint **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0PxRigidActor [pure virtual]
getDominanceGroup() const =0PxActor [pure virtual]
getFieldDescriptor(const char *) const PxSerializable [inline, virtual]
getFields(PxSerialStream &, PxU32) const PxSerializable [inline, virtual]
getFields(PxSerialStream &, PxField::Enum) const PxSerializable [inline, virtual]
getFields(PxSerialStream &) const PxSerializable [inline, virtual]
getGlobalPose() const =0PxRigidActor [pure virtual]
getMetaData(PxSerialStream &stream)PxSerializable [static]
getName() const =0PxActor [pure virtual]
getNbConstraints() const =0PxRigidActor [pure virtual]
getNbObservers() const =0PxObservable [pure virtual]
getNbShapes() const =0PxRigidActor [pure virtual]
getObjectSize() const =0PxSerializable [pure virtual]
getObservableType() const =0PxObservable [pure virtual]
getObservers(PxObserver **userBuffer, PxU32 bufferSize) const =0PxObservable [pure virtual]
getOrder() const PxSerializable [inline, virtual]
getOwnerClient() const =0PxActor [pure virtual]
getScene() const =0PxActor [pure virtual]
getSerialFlags() const PxSerializable [inline]
getShapes(PxShape **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0PxRigidActor [pure virtual]
getType() const =0PxActor [pure virtual]
getWorldBounds() const =0PxActor [pure virtual]
importExtraData(char *address, PxU32 &)PxSerializable [inline, virtual]
is()PxSerializable [inline]
is() const PxSerializable [inline]
isArticulationLink()PxActor
isArticulationLink() const PxActor
isCloth()PxActor
isCloth() const PxActor
isKindOf(const char *name) const PxRigidStatic [inline, protected, virtual]
isParticleBase()PxActor
isParticleBase() const PxActor
isParticleFluid()PxActor
isParticleFluid() const PxActor
isParticleSystem()PxActor
isParticleSystem() const PxActor
isRigidActor()PxActor
isRigidActor() const PxActor
isRigidBody()PxActor
isRigidBody() const PxActor
isRigidDynamic()PxActor
isRigidDynamic() const PxActor
isRigidStatic()PxActor
isRigidStatic() const PxActor
PxActor(PxRefResolver &v)PxActor [inline, protected]
PxActor()PxActor [inline, protected]
PxRigidActor(PxRefResolver &v)PxRigidActor [inline, protected]
PxRigidActor()PxRigidActor [inline, protected]
PxRigidStatic(PxRefResolver &v)PxRigidStatic [inline, protected]
PxRigidStatic()PxRigidStatic [inline, protected]
PxSerializable(PxRefResolver &v)PxSerializable [inline, protected]
PxSerializable()PxSerializable [inline, protected]
registerNameForExport(PxNameManager &)PxSerializable [inline, virtual]
registerObserver(PxObserver &observer)=0PxObservable [pure virtual]
registerPtrsForExport(PxPtrManager &manager)PxSerializable [inline, virtual]
release()=0PxRigidStatic [pure virtual]
resolvePointers(PxRefResolver &, void *)PxSerializable [inline, virtual]
setActorFlag(PxActorFlag::Enum flag, bool value)=0PxActor [pure virtual]
setActorFlags(PxActorFlags inFlags)=0PxActor [pure virtual]
setClientBehaviorBits(PxU32)=0PxActor [pure virtual]
setDominanceGroup(PxDominanceGroup dominanceGroup)=0PxActor [pure virtual]
setGlobalPose(const PxTransform &pose, bool wake=true)=0PxRigidActor [pure virtual]
setName(const char *name)=0PxActor [pure virtual]
setOwnerClient(PxClientID inClient)=0PxActor [pure virtual]
setSerialFlag(PxSerialFlag::Enum flag, bool value)PxSerializable [inline]
setSerialFlags(PxSerialFlags inFlags)PxSerializable [inline]
setSerialType(PxType t)PxSerializable [inline, protected]
typeMatch() const PxSerializable [inline, protected]
unregisterObserver(PxObserver &observer)=0PxObservable [pure virtual]
userDataPxActor
~PxActor()PxActor [inline, protected, virtual]
~PxObservable()PxObservable [inline, protected, virtual]
~PxRigidActor()PxRigidActor [inline, protected, virtual]
~PxRigidStatic()PxRigidStatic [inline, protected, virtual]
~PxSerializable()PxSerializable [inline, virtual]



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