PxRigidActor Member List
This is the complete list of members for PxRigidActor, including all inherited members.collectForExport(PxCollection &c) | PxSerializable | [inline, virtual] |
createShape(const PxGeometry &geometry, PxMaterial *const *materials, PxU32 materialCount, const PxTransform &localPose=PxTransform::createIdentity())=0 | PxRigidActor | [pure virtual] |
createShape(const PxGeometry &geometry, const PxMaterial &material, const PxTransform &localPose=PxTransform::createIdentity()) | PxRigidActor | [inline] |
disableInternalCaching(bool) | PxSerializable | [inline, virtual] |
exportExtraData(PxSerialStream &) | PxSerializable | [inline, virtual] |
getActorFlags() const =0 | PxActor | [pure virtual] |
getAggregate() const =0 | PxActor | [pure virtual] |
getClientBehaviorBits() const =0 | PxActor | [pure virtual] |
getConcreteType() const | PxSerializable | [inline] |
getConcreteTypeName() const | PxSerializable | [inline, virtual] |
getConstraints(PxConstraint **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | PxRigidActor | [pure virtual] |
getDominanceGroup() const =0 | PxActor | [pure virtual] |
getFieldDescriptor(const char *) const | PxSerializable | [inline, virtual] |
getFields(PxSerialStream &, PxU32) const | PxSerializable | [inline, virtual] |
getFields(PxSerialStream &, PxField::Enum) const | PxSerializable | [inline, virtual] |
getFields(PxSerialStream &) const | PxSerializable | [inline, virtual] |
getGlobalPose() const =0 | PxRigidActor | [pure virtual] |
getMetaData(PxSerialStream &stream) | PxSerializable | [static] |
getName() const =0 | PxActor | [pure virtual] |
getNbConstraints() const =0 | PxRigidActor | [pure virtual] |
getNbObservers() const =0 | PxObservable | [pure virtual] |
getNbShapes() const =0 | PxRigidActor | [pure virtual] |
getObjectSize() const =0 | PxSerializable | [pure virtual] |
getObservableType() const =0 | PxObservable | [pure virtual] |
getObservers(PxObserver **userBuffer, PxU32 bufferSize) const =0 | PxObservable | [pure virtual] |
getOrder() const | PxSerializable | [inline, virtual] |
getOwnerClient() const =0 | PxActor | [pure virtual] |
getScene() const =0 | PxActor | [pure virtual] |
getSerialFlags() const | PxSerializable | [inline] |
getShapes(PxShape **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | PxRigidActor | [pure virtual] |
getType() const =0 | PxActor | [pure virtual] |
getWorldBounds() const =0 | PxActor | [pure virtual] |
importExtraData(char *address, PxU32 &) | PxSerializable | [inline, virtual] |
is() | PxSerializable | [inline] |
is() const | PxSerializable | [inline] |
isArticulationLink() | PxActor | |
isArticulationLink() const | PxActor | |
isCloth() | PxActor | |
isCloth() const | PxActor | |
isKindOf(const char *name) const | PxRigidActor | [inline, protected, virtual] |
isParticleBase() | PxActor | |
isParticleBase() const | PxActor | |
isParticleFluid() | PxActor | |
isParticleFluid() const | PxActor | |
isParticleSystem() | PxActor | |
isParticleSystem() const | PxActor | |
isRigidActor() | PxActor | |
isRigidActor() const | PxActor | |
isRigidBody() | PxActor | |
isRigidBody() const | PxActor | |
isRigidDynamic() | PxActor | |
isRigidDynamic() const | PxActor | |
isRigidStatic() | PxActor | |
isRigidStatic() const | PxActor | |
PxActor(PxRefResolver &v) | PxActor | [inline, protected] |
PxActor() | PxActor | [inline, protected] |
PxRigidActor(PxRefResolver &v) | PxRigidActor | [inline, protected] |
PxRigidActor() | PxRigidActor | [inline, protected] |
PxSerializable(PxRefResolver &v) | PxSerializable | [inline, protected] |
PxSerializable() | PxSerializable | [inline, protected] |
registerNameForExport(PxNameManager &) | PxSerializable | [inline, virtual] |
registerObserver(PxObserver &observer)=0 | PxObservable | [pure virtual] |
registerPtrsForExport(PxPtrManager &manager) | PxSerializable | [inline, virtual] |
release()=0 | PxRigidActor | [pure virtual] |
resolvePointers(PxRefResolver &, void *) | PxSerializable | [inline, virtual] |
setActorFlag(PxActorFlag::Enum flag, bool value)=0 | PxActor | [pure virtual] |
setActorFlags(PxActorFlags inFlags)=0 | PxActor | [pure virtual] |
setClientBehaviorBits(PxU32)=0 | PxActor | [pure virtual] |
setDominanceGroup(PxDominanceGroup dominanceGroup)=0 | PxActor | [pure virtual] |
setGlobalPose(const PxTransform &pose, bool wake=true)=0 | PxRigidActor | [pure virtual] |
setName(const char *name)=0 | PxActor | [pure virtual] |
setOwnerClient(PxClientID inClient)=0 | PxActor | [pure virtual] |
setSerialFlag(PxSerialFlag::Enum flag, bool value) | PxSerializable | [inline] |
setSerialFlags(PxSerialFlags inFlags) | PxSerializable | [inline] |
setSerialType(PxType t) | PxSerializable | [inline, protected] |
typeMatch() const | PxSerializable | [inline, protected] |
unregisterObserver(PxObserver &observer)=0 | PxObservable | [pure virtual] |
userData | PxActor | |
~PxActor() | PxActor | [inline, protected, virtual] |
~PxObservable() | PxObservable | [inline, protected, virtual] |
~PxRigidActor() | PxRigidActor | [inline, protected, virtual] |
~PxSerializable() | PxSerializable | [inline, virtual] |
Copyright © 2008-2012 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com