PxContactSet Member List
This is the complete list of members for PxContactSet, including all inherited members.getInternalFaceIndex0(PxU32 i) | PxContactSet | [inline] |
getInternalFaceIndex1(PxU32 i) | PxContactSet | [inline] |
getMaxImpulse(PxU32 i) const | PxContactSet | [inline] |
getNormal(PxU32 i) const | PxContactSet | [inline] |
getPoint(PxU32 i) const | PxContactSet | [inline] |
getSeparation(PxU32 i) const | PxContactSet | [inline] |
getTargetVelocity(PxU32 i) const | PxContactSet | [inline] |
ignore(PxU32 i) | PxContactSet | [inline] |
mAux | PxContactSet | [protected] |
mContacts | PxContactSet | [protected] |
mCount | PxContactSet | [protected] |
setMaxImpulse(PxU32 i, PxReal s) | PxContactSet | [inline] |
setNormal(PxU32 i, const PxVec3 &n) | PxContactSet | [inline] |
setPoint(PxU32 i, const PxVec3 &p) | PxContactSet | [inline] |
setSeparation(PxU32 i, PxReal s) | PxContactSet | [inline] |
setTargetVelocity(PxU32 i, const PxVec3 &v) | PxContactSet | [inline] |
size() const | PxContactSet | [inline] |
Copyright © 2008-2012 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com