PhysX SDK 3.2 API Reference: PxHeightField.h Source File

PhysX SDK 3.2 API

PxHeightField.h

Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you 
00002 // under a form of NVIDIA software license agreement provided separately to you.
00003 //
00004 // Notice
00005 // NVIDIA Corporation and its licensors retain all intellectual property and
00006 // proprietary rights in and to this software and related documentation and 
00007 // any modifications thereto. Any use, reproduction, disclosure, or 
00008 // distribution of this software and related documentation without an express 
00009 // license agreement from NVIDIA Corporation is strictly prohibited.
00010 // 
00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
00015 //
00016 // Information and code furnished is believed to be accurate and reliable.
00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
00018 // information or for any infringement of patents or other rights of third parties that may
00019 // result from its use. No license is granted by implication or otherwise under any patent
00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
00021 // This code supersedes and replaces all information previously supplied.
00022 // NVIDIA Corporation products are not authorized for use as critical
00023 // components in life support devices or systems without express written approval of
00024 // NVIDIA Corporation.
00025 //
00026 // Copyright (c) 2008-2012 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 
00031 #ifndef PX_PHYSICS_GEOMUTILS_NX_HEIGHTFIELD
00032 #define PX_PHYSICS_GEOMUTILS_NX_HEIGHTFIELD
00033 
00036 #include "geometry/PxPhysXGeomUtils.h"
00037 #include "geometry/PxHeightFieldFlag.h"
00038 #include "common/PxSerialFramework.h"
00039 
00040 #ifndef PX_DOXYGEN
00041 namespace physx
00042 {
00043 #endif
00044 
00045 class PxHeightFieldDesc;
00046 
00081 class PxHeightField : public PxSerializable
00082 {
00083     public:
00094     PX_PHYSX_COMMON_API virtual     void                        release() = 0;
00095 
00108     PX_PHYSX_COMMON_API virtual     PxU32                       saveCells(void* destBuffer, PxU32 destBufferSize) const = 0;
00109 
00126     PX_PHYSX_COMMON_API virtual     bool                        modifySamples(PxI32 startCol, PxI32 startRow, const PxHeightFieldDesc& subfieldDesc) = 0;
00127 
00135     PX_PHYSX_COMMON_API virtual     PxU32                       getNbRows()                 const = 0;
00136 
00144     PX_PHYSX_COMMON_API virtual     PxU32                       getNbColumns()              const = 0;
00145 
00153     PX_PHYSX_COMMON_API virtual     PxHeightFieldFormat::Enum   getFormat()                 const = 0;
00154 
00162     PX_PHYSX_COMMON_API virtual     PxU32                       getSampleStride()           const = 0;
00163 
00171     PX_PHYSX_COMMON_API virtual     PxReal                      getThickness()              const = 0;
00172 
00180     PX_PHYSX_COMMON_API virtual     PxReal                      getConvexEdgeThreshold()    const = 0;
00181 
00189     PX_PHYSX_COMMON_API virtual     PxHeightFieldFlags          getFlags()                  const = 0;
00190 
00196     PX_PHYSX_COMMON_API virtual     PxReal                      getHeight(PxReal x, PxReal z) const = 0;
00197 
00206     PX_PHYSX_COMMON_API virtual     PxU32                       getReferenceCount()         const   = 0;
00207 
00216     PX_PHYSX_COMMON_API virtual PxMaterialTableIndex    getTriangleMaterialIndex(PxTriangleID triangleIndex) const = 0;
00217 
00226     PX_PHYSX_COMMON_API virtual PxVec3                  getTriangleNormal(PxTriangleID triangleIndex) const = 0;
00227 
00228     PX_INLINE virtual   const char*             getConcreteTypeName() const { return "PxHeightField"; }
00229 
00230 protected:  
00231     PxHeightField()                                     {}
00232     PxHeightField(PxRefResolver& v) : PxSerializable(v) {}  
00233     virtual ~PxHeightField(){}
00234     virtual bool                    isKindOf(const char* name)  const       {   return !strcmp("PxHeightField", name) || PxSerializable::isKindOf(name); }
00235 };
00236 
00237 #ifndef PX_DOXYGEN
00238 } // namespace physx
00239 #endif
00240 
00242 #endif


Copyright © 2008-2012 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com