PhysX SDK 3.2 API Reference: PxBinaryConverter.h Source File

PhysX SDK 3.2 API

PxBinaryConverter.h

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00026 // Copyright (c) 2008-2012 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 
00031 #ifndef PX_BINARY_CONVERTER
00032 #define PX_BINARY_CONVERTER
00033 
00037 #include "common/PxPhysXCommon.h"
00038 
00039 #ifndef PX_DOXYGEN
00040 namespace physx
00041 {
00042 #endif
00043 
00044     class PxInputStream;
00045     class PxOutputStream;
00046 
00047 struct PxConverterReportMode
00048 {
00049     enum Enum
00050     {
00051         eNONE,      
00052         eNORMAL,    
00053         eVERBOSE,   
00054     };
00055 };
00056 
00068 class PxBinaryConverter
00069 {
00070 protected:
00071                         PxBinaryConverter()     {}
00072     virtual             ~PxBinaryConverter()    {}
00073 
00074 public:
00078     virtual     void    release()                                                                       = 0;
00079 
00085     virtual     void    setReportMode(PxConverterReportMode::Enum mode)                                     = 0;
00086 
00098     virtual     bool    setMetaData(PxInputStream& srcMetaData, PxInputStream& dstMetaData)             = 0;
00099 
00112     virtual     bool    convert(PxInputStream& srcStream, PxU32 srcSize, PxOutputStream& targetStream)  = 0;
00113 };
00114 
00115 #ifndef PX_DOXYGEN
00116 } // namespace physx
00117 #endif
00118 
00120 #endif


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