Photon Unity Networking: TypedLobbyInfo Class Reference From Photon-Unity-Networking previous page next page Photon Unity Networking v1.81 Main Page Related Pages Modules Classes Files Class List Class Index Class Hierarchy Class Members Public Member Functions | Public Attributes | List of all members TypedLobbyInfo Class Reference Inherits TypedLobby. Public Member Functions override string ToString () Public Member Functions inherited from TypedLobby TypedLobby () TypedLobby (string name, LobbyType type) override string ToString () Public Attributes int PlayerCount int RoomCount Public Attributes inherited from TypedLobby string Name Name of the lobby this game gets added to. Default: null, attached to default lobby. Lobbies are unique per lobbyName plus lobbyType, so the same name can be used when several types are existing. More... LobbyType Type Type of the (named)lobby this game gets added to More... Additional Inherited Members Static Public Attributes inherited from TypedLobby static readonly TypedLobby Default = new TypedLobby() Properties inherited from TypedLobby bool IsDefault [get] Member Function Documentation override string TypedLobbyInfo.ToString ( ) Member Data Documentation int TypedLobbyInfo.PlayerCount int TypedLobbyInfo.RoomCount Online Documentation - Dashboard - Support Forum Exit Games GmbH previous page start next page