E:/p4/sw/physx/PxShared/1.0/trunk/src/foundation/include/PsIntrinsics.h
Go to the documentation of this file.00001 // This code contains NVIDIA Confidential Information and is disclosed to you 00002 // under a form of NVIDIA software license agreement provided separately to you. 00003 // 00004 // Notice 00005 // NVIDIA Corporation and its licensors retain all intellectual property and 00006 // proprietary rights in and to this software and related documentation and 00007 // any modifications thereto. Any use, reproduction, disclosure, or 00008 // distribution of this software and related documentation without an express 00009 // license agreement from NVIDIA Corporation is strictly prohibited. 00010 // 00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES 00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO 00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, 00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. 00015 // 00016 // Information and code furnished is believed to be accurate and reliable. 00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such 00018 // information or for any infringement of patents or other rights of third parties that may 00019 // result from its use. No license is granted by implication or otherwise under any patent 00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. 00021 // This code supersedes and replaces all information previously supplied. 00022 // NVIDIA Corporation products are not authorized for use as critical 00023 // components in life support devices or systems without express written approval of 00024 // NVIDIA Corporation. 00025 // 00026 // Copyright (c) 2008-2014 NVIDIA Corporation. All rights reserved. 00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. 00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. 00029 00030 #ifndef PSFOUNDATION_PSINTRINSICS_H 00031 #define PSFOUNDATION_PSINTRINSICS_H 00032 00033 #include "foundation/PxPreprocessor.h" 00034 00035 #if(PX_WINDOWS_FAMILY || PX_WINRT) 00036 #include "windows/PsWindowsIntrinsics.h" 00037 #elif(PX_LINUX || PX_ANDROID || PX_APPLE_FAMILY || PX_PS4) 00038 #include "unix/PsUnixIntrinsics.h" 00039 #elif PX_XBOXONE 00040 #include "XboxOne/PsXboxOneIntrinsics.h" 00041 #else 00042 #error "Platform not supported!" 00043 #endif 00044 00045 #endif // #ifndef PSFOUNDATION_PSINTRINSICS_H
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