UserRenderer.h
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00001 /* 00002 * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. 00003 * 00004 * NVIDIA CORPORATION and its licensors retain all intellectual property 00005 * and proprietary rights in and to this software, related documentation 00006 * and any modifications thereto. Any use, reproduction, disclosure or 00007 * distribution of this software and related documentation without an express 00008 * license agreement from NVIDIA CORPORATION is strictly prohibited. 00009 */ 00010 00011 00012 #ifndef USER_RENDERER_H 00013 #define USER_RENDERER_H 00014 00020 #include "ApexUsingNamespace.h" 00021 00022 namespace nvidia 00023 { 00024 namespace apex 00025 { 00026 00027 PX_PUSH_PACK_DEFAULT 00028 00029 class RenderContext; 00030 00034 class UserRenderer 00035 { 00036 public: 00037 virtual ~UserRenderer() {} 00045 virtual void renderResource(const RenderContext& context) = 0; 00046 }; 00047 00048 PX_POP_PACK 00049 00050 } 00051 } // end namespace nvidia::apex 00052 00053 #endif
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