UserRenderSurfaceBuffer.h
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00001 /* 00002 * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. 00003 * 00004 * NVIDIA CORPORATION and its licensors retain all intellectual property 00005 * and proprietary rights in and to this software, related documentation 00006 * and any modifications thereto. Any use, reproduction, disclosure or 00007 * distribution of this software and related documentation without an express 00008 * license agreement from NVIDIA CORPORATION is strictly prohibited. 00009 */ 00010 00011 00012 #ifndef USER_RENDER_SURFACE_BUFFER_H 00013 #define USER_RENDER_SURFACE_BUFFER_H 00014 00020 #include "UserRenderSurfaceBufferDesc.h" 00021 00025 typedef struct CUgraphicsResource_st* CUgraphicsResource; 00026 00027 namespace nvidia 00028 { 00029 namespace apex 00030 { 00031 00032 PX_PUSH_PACK_DEFAULT 00033 00037 class RenderSurfaceBufferData {}; 00038 00042 class UserRenderSurfaceBuffer 00043 { 00044 public: 00045 virtual ~UserRenderSurfaceBuffer() {} 00046 00062 virtual void writeBuffer(const void* srcData, uint32_t srcPitch, uint32_t srcHeight, uint32_t dstX, uint32_t dstY, uint32_t dstZ, uint32_t width, uint32_t height, uint32_t depth) = 0; 00063 00064 00067 virtual bool getInteropResourceHandle(CUgraphicsResource& handle) 00068 #if APEX_DEFAULT_NO_INTEROP_IMPLEMENTATION 00069 { 00070 PX_UNUSED(&handle); 00071 return false; 00072 } 00073 #else 00074 = 0; 00075 #endif 00076 00077 }; 00078 00079 PX_POP_PACK 00080 00081 } 00082 } // end namespace nvidia::apex 00083 00084 #endif // USER_RENDER_SURFACE_BUFFER_H
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