APEX Framework: UserRenderResourceManager.h File Reference

NVIDIA APEX

UserRenderResourceManager.h File Reference

class UserRenderResourceManager, structs RenderPrimitiveType, RenderBufferHint, and RenderCullMode More...

#include "ApexUsingNamespace.h"

Go to the source code of this file.

Classes

struct  nvidia::apex::RenderPrimitiveType
 Describe the implied vertex ordering. More...
struct  nvidia::apex::RenderCullMode
 Possible triangle culling modes. More...
struct  nvidia::apex::RenderBufferHint
 Hint of the buffer data lifespan. More...
class  nvidia::apex::UserRenderResourceManager
 User defined renderable resource manager. More...

Namespaces

namespace  nvidia
 

nvidia namespace


namespace  nvidia::apex
 

apex namespace



Detailed Description

class UserRenderResourceManager, structs RenderPrimitiveType, RenderBufferHint, and RenderCullMode


Generated on Fri Dec 15 2017 13:58:35

Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.