APEX Framework: Renderable.h Source File

NVIDIA APEX

Renderable.h
Go to the documentation of this file.
00001 /*
00002  * Copyright (c) 2008-2017, NVIDIA CORPORATION.  All rights reserved.
00003  *
00004  * NVIDIA CORPORATION and its licensors retain all intellectual property
00005  * and proprietary rights in and to this software, related documentation
00006  * and any modifications thereto.  Any use, reproduction, disclosure or
00007  * distribution of this software and related documentation without an express
00008  * license agreement from NVIDIA CORPORATION is strictly prohibited.
00009  */
00010 
00011 
00012 #ifndef RENDERABLE_H
00013 #define RENDERABLE_H
00014 
00020 #include "RenderDataProvider.h"
00021 
00022 namespace nvidia
00023 {
00024 namespace apex
00025 {
00026 
00027 class UserRenderer;
00028 
00029 PX_PUSH_PACK_DEFAULT
00030 
00034 class Renderable : public RenderDataProvider
00035 {
00036 public:
00042     virtual void dispatchRenderResources(UserRenderer& renderer) = 0;
00043 
00048     virtual PxBounds3 getBounds() const = 0;
00049 };
00050 
00051 PX_POP_PACK
00052 
00053 }
00054 } // end namespace nvidia::apex
00055 
00056 #endif

Generated on Fri Dec 15 2017 13:58:35
Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.