Renderable.h
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00001 /* 00002 * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. 00003 * 00004 * NVIDIA CORPORATION and its licensors retain all intellectual property 00005 * and proprietary rights in and to this software, related documentation 00006 * and any modifications thereto. Any use, reproduction, disclosure or 00007 * distribution of this software and related documentation without an express 00008 * license agreement from NVIDIA CORPORATION is strictly prohibited. 00009 */ 00010 00011 00012 #ifndef RENDERABLE_H 00013 #define RENDERABLE_H 00014 00020 #include "RenderDataProvider.h" 00021 00022 namespace nvidia 00023 { 00024 namespace apex 00025 { 00026 00027 class UserRenderer; 00028 00029 PX_PUSH_PACK_DEFAULT 00030 00034 class Renderable : public RenderDataProvider 00035 { 00036 public: 00042 virtual void dispatchRenderResources(UserRenderer& renderer) = 0; 00043 00048 virtual PxBounds3 getBounds() const = 0; 00049 }; 00050 00051 PX_POP_PACK 00052 00053 } 00054 } // end namespace nvidia::apex 00055 00056 #endif
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