APEX Framework: RenderDataProvider.h Source File

NVIDIA APEX

RenderDataProvider.h
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00001 /*
00002  * Copyright (c) 2008-2017, NVIDIA CORPORATION.  All rights reserved.
00003  *
00004  * NVIDIA CORPORATION and its licensors retain all intellectual property
00005  * and proprietary rights in and to this software, related documentation
00006  * and any modifications thereto.  Any use, reproduction, disclosure or
00007  * distribution of this software and related documentation without an express
00008  * license agreement from NVIDIA CORPORATION is strictly prohibited.
00009  */
00010 
00011 
00012 #ifndef RENDER_DATA_PROVIDER_H
00013 #define RENDER_DATA_PROVIDER_H
00014 
00020 #include "ApexUsingNamespace.h"
00021 
00022 namespace nvidia
00023 {
00024 namespace apex
00025 {
00026 
00027 PX_PUSH_PACK_DEFAULT
00028 
00032 class RenderDataProvider
00033 {
00034 public:
00045     virtual void lockRenderResources() = 0;
00046 
00052     virtual void unlockRenderResources() = 0;
00053 
00068     virtual void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0) = 0;
00069 };
00070 
00071 PX_POP_PACK
00072 
00073 }
00074 } // end namespace nvidia::apex
00075 
00076 #endif // RENDER_DATA_PROVIDER_H

Generated on Fri Dec 15 2017 13:58:35
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