NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List

NVIDIA PhysX SDK 3.4 API

PxVolumeCache Member List

This is the complete list of members for PxVolumeCache, including all inherited members.

fill(const PxGeometry &cacheVolume, const PxTransform &pose)=0PxVolumeCache [pure virtual]
FILL_OK enum valuePxVolumeCache
FILL_OUT_OF_MEMORY enum valuePxVolumeCache
FILL_OVER_MAX_COUNT enum valuePxVolumeCache
FILL_UNSUPPORTED_GEOMETRY_TYPE enum valuePxVolumeCache
FillStatus enum namePxVolumeCache
forEach(Iterator &iter)=0PxVolumeCache [pure virtual]
getCacheVolume(PxGeometryHolder &resultVolume, PxTransform &resultPose)=0PxVolumeCache [pure virtual]
getMaxNbDynamicShapes()=0PxVolumeCache [pure virtual]
getMaxNbStaticShapes()=0PxVolumeCache [pure virtual]
getNbCachedShapes()=0PxVolumeCache [pure virtual]
invalidate()=0PxVolumeCache [pure virtual]
isValid() const =0PxVolumeCache [pure virtual]
overlap(const PxGeometry &geometry, const PxTransform &pose, PxOverlapCallback &hitCall, const PxQueryFilterData &filterData=PxQueryFilterData(), PxQueryFilterCallback *filterCall=NULL) const =0PxVolumeCache [pure virtual]
raycast(const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxRaycastCallback &hitCall, PxHitFlags hitFlags=PxHitFlags(PxHitFlag::eDEFAULT), const PxQueryFilterData &filterData=PxQueryFilterData(), PxQueryFilterCallback *filterCall=NULL) const =0PxVolumeCache [pure virtual]
release()=0PxVolumeCache [pure virtual]
setMaxNbDynamicShapes(PxU32 maxCount)=0PxVolumeCache [pure virtual]
setMaxNbStaticShapes(PxU32 maxCount)=0PxVolumeCache [pure virtual]
sweep(const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSweepCallback &hitCall, PxHitFlags hitFlags=PxHitFlag::eDEFAULT, const PxQueryFilterData &filterData=PxQueryFilterData(), PxQueryFilterCallback *filterCall=NULL, const PxReal inflation=0.f) const =0PxVolumeCache [pure virtual]
~PxVolumeCache()PxVolumeCache [inline, protected, virtual]



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