NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List

NVIDIA PhysX SDK 3.4 API

PxVehicleWheelsDynData Member List

This is the complete list of members for PxVehicleWheelsDynData, including all inherited members.

computeByteSize(const PxU32 numWheels)PxVehicleWheelsDynData [private, static]
copy(const PxVehicleWheelsDynData &src, const PxU32 srcWheel, const PxU32 trgWheel)PxVehicleWheelsDynData
getBinaryMetaData(PxOutputStream &stream)PxVehicleWheelsDynData [static]
getNbWheelRotationAngle() const PxVehicleWheelsDynData [inline]
getNbWheelRotationSpeed() const PxVehicleWheelsDynData [inline]
getTireForceShaderData(const PxU32 tireId) const PxVehicleWheelsDynData
getUserData(const PxU32 tireIdx) const PxVehicleWheelsDynData
getWheel4DynData() const PxVehicleWheelsDynData [inline]
getWheelRotationAngle(const PxU32 wheelIdx) const PxVehicleWheelsDynData
getWheelRotationSpeed(const PxU32 wheelIdx) const PxVehicleWheelsDynData
isValid() const PxVehicleWheelsDynData [private]
mNbActiveWheelsPxVehicleWheelsDynData [private]
mNbWheels4PxVehicleWheelsDynData [private]
mPadPxVehicleWheelsDynData [private]
mTireForceCalculatorsPxVehicleWheelsDynData [private]
mUserDatasPxVehicleWheelsDynData [private]
mWheels4DynDataPxVehicleWheelsDynData [private]
patchUpPointers(const PxU32 numWheels, PxVehicleWheelsDynData *dynData, PxU8 *ptr)PxVehicleWheelsDynData [private, static]
PxVehicleDrive4W classPxVehicleWheelsDynData [friend]
PxVehicleDriveTank classPxVehicleWheelsDynData [friend]
PxVehicleUpdate classPxVehicleWheelsDynData [friend]
PxVehicleWheels classPxVehicleWheelsDynData [friend]
PxVehicleWheelsDynData()PxVehicleWheelsDynData [inline]
PxVehicleWheelsDynData(const PxU32 numWheels)PxVehicleWheelsDynData [private]
setTireForceShaderData(const PxU32 tireId, const void *tireForceShaderData)PxVehicleWheelsDynData
setTireForceShaderFunction(PxVehicleComputeTireForce tireForceShaderFn)PxVehicleWheelsDynData
setToRestState()PxVehicleWheelsDynData
setUserData(const PxU32 tireIdx, void *userData)PxVehicleWheelsDynData
setWheelRotationAngle(const PxU32 wheelIdx, const PxReal angle)PxVehicleWheelsDynData
setWheelRotationSpeed(const PxU32 wheelIdx, const PxReal speed)PxVehicleWheelsDynData
~PxVehicleWheelsDynData()PxVehicleWheelsDynData [inline]



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