NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxConvexMeshGeometryFlag Struct Reference

NVIDIA PhysX API

PxConvexMeshGeometryFlag Struct Reference
[Geomutils]

Flags controlling the simulated behavior of the convex mesh geometry. More...

#include <PxConvexMeshGeometry.h>

List of all members.


Public Types

enum  Enum { eTIGHT_BOUNDS = (1<<0) }

Detailed Description

Flags controlling the simulated behavior of the convex mesh geometry.

Used in PxConvexMeshGeometryFlags.


Member Enumeration Documentation

Enumerator:
eTIGHT_BOUNDS  Use tighter (but more expensive to compute) bounds around the convex geometry.


The documentation for this struct was generated from the following file:



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