NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxRepXSimpleType.h File Reference

NVIDIA PhysX API

PxRepXSimpleType.h File Reference

#include "foundation/PxSimpleTypes.h"
#include "cooking/PxCooking.h"
#include "common/PxStringTable.h"
#include "common/PxSerialFramework.h"

Include dependency graph for PxRepXSimpleType.h:

foundation/PxSimpleTypes.hcooking/PxCooking.hPxSerialFramework.hcommon/PxStringTable.hfoundation/PxPreprocessor.hcommon/PxPhysXCommonConfig.hcommon/PxTolerancesScale.hcooking/Pxc.hcooking/PxConvexMeshDesc.hcooking/PxTriangleMeshDesc.hcooking/PxMidphaseDesc.hgeometry/PxTriangleMesh.hfoundation/Px.hfoundation/PxVec3.hfoundation/PxFlags.hcommon/PxCoreUtilityTypes.hgeometry/PxConvexMesh.hfoundation/PxMath.hfoundation/PxIntrinsics.hfoundation/PxAssert.hfoundation/PxMemory.hcommon/PxBase.hPxCollection.hcommon/PxTypeInfo.hPxPhysXConfig.hgeometry/PxSimpleTriangleMesh.hcooking/PxBVH33MidphaseDesc.hcooking/PxBVH34MidphaseDesc.hfoundation/PxBounds3.hfoundation/PxTransform.hfoundation/PxMat33.hfoundation/PxQuat.hfoundation/PxPlane.h

This graph shows which files directly or indirectly include this file:

PxRepXSerializer.hPxPhysicsAPI.h

Go to the source code of this file.


Classes

struct  PxRepXObject
 Helper class containing the mapping of id to object, and type name. More...
struct  PxRepXInstantiationArgs
 Arguments required to instantiate a serializable object from RepX. More...



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