NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMemory.h Source File

NVIDIA PhysX API

PxMemory.h

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00026 // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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00029 
00030 #ifndef PXFOUNDATION_PXMEMORY_H
00031 #define PXFOUNDATION_PXMEMORY_H
00032 
00037 #include "foundation/Px.h"
00038 #include "foundation/PxIntrinsics.h"
00039 #include "foundation/PxSimpleTypes.h"
00040 
00041 #if !PX_DOXYGEN
00042 namespace physx
00043 {
00044 #endif
00045 
00054 PX_FORCE_INLINE void* PxMemZero(void* dest, PxU32 count)
00055 {
00056     return physx::intrinsics::memZero(dest, count);
00057 }
00058 
00068 PX_FORCE_INLINE void* PxMemSet(void* dest, PxI32 c, PxU32 count)
00069 {
00070     return physx::intrinsics::memSet(dest, c, count);
00071 }
00072 
00084 PX_FORCE_INLINE void* PxMemCopy(void* dest, const void* src, PxU32 count)
00085 {
00086     return physx::intrinsics::memCopy(dest, src, count);
00087 }
00088 
00100 PX_FORCE_INLINE void* PxMemMove(void* dest, const void* src, PxU32 count)
00101 {
00102     return physx::intrinsics::memMove(dest, src, count);
00103 }
00104 
00105 #if !PX_DOXYGEN
00106 } // namespace physx
00107 #endif
00108 
00110 #endif // PXFOUNDATION_PXMEMORY_H


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