NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxClothFabricCooker.h Source File

NVIDIA PhysX API

PxClothFabricCooker.h

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00029 
00030 
00031 #ifndef PX_PHYSICS_EXTENSIONS_CLOTH_FABRIC_COOKER_H
00032 #define PX_PHYSICS_EXTENSIONS_CLOTH_FABRIC_COOKER_H
00033 
00038 #include "common/PxPhysXCommonConfig.h"
00039 #include "PxClothMeshDesc.h"
00040 #include "cloth/PxClothFabric.h"
00041 
00042 #if !PX_DOXYGEN
00043 namespace physx
00044 {
00045 #endif
00046 
00047 class PxPhysics;
00048 
00049 struct PxFabricCookerImpl;
00050 
00054 class PX_DEPRECATED PxClothFabricCooker
00055 {
00056 public:
00066     PxClothFabricCooker(const PxClothMeshDesc& desc, const PxVec3& gravity, bool useGeodesicTether = true);
00067     ~PxClothFabricCooker();
00068 
00070     PxClothFabricDesc getDescriptor() const;
00072     void save(PxOutputStream& stream, bool platformMismatch) const;
00073 
00074 private:
00075     PxFabricCookerImpl* mImpl;
00076 };
00077 
00088 PxClothFabric* PxClothFabricCreate(PxPhysics& physics, 
00089     const PxClothMeshDesc& desc, const PxVec3& gravity, bool useGeodesicTether = true);
00090 
00091 #if !PX_DOXYGEN
00092 } // namespace physx
00093 #endif
00094 
00096 #endif // PX_PHYSICS_EXTENSIONS_CLOTH_FABRIC_COOKER_H


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