Transformation:Set Scale Method
Short Name: Transformation.Set Scale
Installed With: Full Development System
Class: SceneTexture Methods
Scales the texture by the specified scaling factor. This method performs an absolute scale from the current position of the texture.
Parameters
| Name | Required | Description |
|---|---|---|
| Scale | No | The s and t coordinates that define the scale of a 2D texture. |
Remarks
The following table lists the characteristics of this method.
| Available in Run-Time Engine and Real-Time Operating System | Yes (Read/Write) |
| Settable when the VI is running | No |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access disallowed | No |
| Must wait until user interface is idle | No |
| Available with control VIs | No |
| Available with global VIs | No |
| Available with strict type definitions | No |
| Available with polymorphic VIs | No |