Detail Property
Short Name: Detail
Installed With: Full Development System
Class: SceneSphere Properties
Reads or writes the level of detail used to render the sphere. This property accepts values 0 to 1, with 0 representing very little detail and 1 representing a high level of detail.
Remarks
The following table lists the characteristics of this property.
Available in Run-Time Engine and Real-Time Operating System | Yes |
Permissions | Write In Edit Only |
Settable when the VI is running | Yes |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access disallowed | No |
Must wait until user interface is idle | No |
Available with control VIs | No |
Available with global VIs | No |
Available with strict type definitions | No |
Available with polymorphic VIs | No |