View Port:View Port Property
Short Name: ViewPort.ViewPort
Installed With: Full Development System
Class: SceneObject Properties
Reads or writes the position and size of a viewing port through which you can view a 3D object in the 3D picture control. The x and y values specify the coordinates within the view port at which LabVIEW renders the object. The width and height specify the width and height of the view port. If you define a view port, objects do not appear beyond the specified bounds of the view port.
Elements
| Name | Description |
|---|---|
| X | The x coordinate at which LabVIEW renders the object in the view port. |
| Y | The y coordinate at which LabVIEW renders the object in the view port. |
| Width | The width of the view port in pixels. |
| Height | The height of the view port in pixels. |
Remarks
The following table lists the characteristics of this property.
| Available in Run-Time Engine and Real-Time Operating System | Yes |
| Permissions | Write In Edit Only |
| Settable when the VI is running | Yes |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access disallowed | No |
| Must wait until user interface is idle | No |
| Available with control VIs | No |
| Available with global VIs | No |
| Available with strict type definitions | No |
| Available with polymorphic VIs | No |