addPoint Method
Adds a light source that originates from a single point and radiates in all directions.
Syntax
object.filters.light.addPoint(iX, iY, iZ, iRed, iGreen, iBlue, iStrength)
Parameters
iX Required. Integer that specifies the left coordinate of the light source. iY Required. Integer that specifies the top coordinate of the light source. iZ Required. Integer that specifies the z-axis level of the light source. iRed Required. Integer that specifies the red value, ranging from 0 (lowest saturation) to 255 (highest saturation). iGreen Required. Integer that specifies the green value, ranging from 0 (lowest saturation) to 255 (highest saturation). iBlue Required. Integer that specifies the blue value, ranging from 0 (lowest saturation) to 255 (highest saturation). iStrength Required. Integer that specifies the intensity of the light filter, with values ranging from 0 (lowest intensity) to 100 (highest intensity). The intensity specified pertains to the target coordinates.
Return Value
No return value.
Applies To
[ Object Name ] Platform Version Win16: Win32: Mac: Unix: WinCE: Version data is listed when the mouse hovers over a link, or the link has focus. light
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