MMatchQuest 멤버(멤버함수, 멤버변수 등) 목록
모든 멤버(멤버함수, 멤버변수 등) 목록 MMatchQuest, 상속받은 모든 멤버도 포함Create() | MBaseQuest | |
Destroy() | MBaseQuest | |
GetDropTable() | MBaseQuest | [inline] |
GetNPCInfo(MQUEST_NPC nNPC) | MBaseQuest | [inline] |
GetNPCPageInfo(int nPage) | MBaseQuest | [inline] |
GetNPCSetInfo(int nID) | MMatchQuest | [inline] |
GetNPCSetInfo(const char *szName) | MMatchQuest | [inline] |
GetScenarioCatalogue() | MMatchQuest | [inline] |
GetScenarioInfo(int nScenarioID) | MMatchQuest | [inline] |
GetSectorInfo(int nSectorID) | MBaseQuest | [inline] |
GetSurvivalMapInfo(MSURVIVAL_MAP nMap) | MBaseQuest | [inline] |
m_DropTable | MBaseQuest | [protected] |
m_MapCatalogue | MBaseQuest | [protected] |
m_NPCCatalogue | MBaseQuest | [protected] |
m_NPCSetCatalogue | MMatchQuest | [protected] |
m_ScenarioCatalogue | MMatchQuest | [protected] |
m_SurvivalMapCatalogue | MBaseQuest | [protected] |
MBaseQuest() | MBaseQuest | |
MMatchQuest() | MMatchQuest | |
OnCreate() | MMatchQuest | [protected, virtual] |
OnDestroy() | MMatchQuest | [protected, virtual] |
ProcessNPCDropTableMatching() (에서 정의 MBaseQuest) | MBaseQuest | [protected] |
~MBaseQuest() | MBaseQuest | [virtual] |
~MMatchQuest() | MMatchQuest | [virtual] |
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