NetManager Methods |
LiteNetLib |
The NetManager type exposes the following members.
Methods
Name | Description | |
---|---|---|
![]() | AddFlowMode | |
![]() | Connect(NetEndPoint) |
Connect to remote host
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![]() | Connect(String, Int32) |
Connect to remote host
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![]() | DisconnectPeer(NetPeer) |
Disconnect peer from server
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![]() | DisconnectPeer(NetPeer, NetDataWriter) |
Disconnect peer from server and send additional data (Size must be less or equal MTU - 8)
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![]() | DisconnectPeer(NetPeer, Byte) |
Disconnect peer from server and send additional data (Size must be less or equal MTU - 8)
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![]() | DisconnectPeer(NetPeer, Byte, Int32, Int32) |
Disconnect peer from server and send additional data (Size must be less or equal MTU - 8)
|
![]() | Flush |
Flush all queued packets of all peers
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![]() | GetFirstPeer |
Get first peer. Usefull for Client mode
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![]() | GetPeers |
Get copy of current connected peers
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![]() | GetPeersNonAlloc |
Get copy of current connected peers (without allocations)
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![]() | PollEvents |
Receive all pending events. Call this in game update code
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![]() | SendDiscoveryRequest(Byte, Int32) | |
![]() | SendDiscoveryRequest(NetDataWriter, Int32) | |
![]() | SendDiscoveryRequest(Byte, Int32, Int32, Int32) | |
![]() | SendDiscoveryResponse(Byte, NetEndPoint) | |
![]() | SendDiscoveryResponse(NetDataWriter, NetEndPoint) | |
![]() | SendDiscoveryResponse(Byte, Int32, Int32, NetEndPoint) | |
![]() | SendToAll(Byte, SendOptions) |
Send data to all connected peers
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![]() | SendToAll(NetDataWriter, SendOptions) |
Send data to all connected peers
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![]() | SendToAll(Byte, SendOptions, NetPeer) |
Send data to all connected peers
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![]() | SendToAll(NetDataWriter, SendOptions, NetPeer) |
Send data to all connected peers
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![]() | SendToAll(Byte, Int32, Int32, SendOptions) |
Send data to all connected peers
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![]() | SendToAll(Byte, Int32, Int32, SendOptions, NetPeer) |
Send data to all connected peers
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![]() | SendUnconnectedMessage(Byte, NetEndPoint) |
Send message without connection
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![]() | SendUnconnectedMessage(NetDataWriter, NetEndPoint) |
Send message without connection
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![]() | SendUnconnectedMessage(Byte, Int32, Int32, NetEndPoint) |
Send message without connection
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![]() | Start |
Start logic thread and listening on available port
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![]() | Start(Int32) |
Start logic thread and listening on selected port
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![]() | Stop |
Force closes connection and stop all threads.
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See Also