IupSpin and IupSpinBox
This functions will create a control set with a vertical box containing two buttons, one with an up arrow and the other with a down arrow, to be used to increment and decrement values.
Creation
Ihandle* IupSpin(void); [in C] iupspin{} -> (elem: ihandle) [in IupLua3] iup.spin{} -> (elem: ihandle) [in IupLua5]
This function returns the identifier of the created box. It is just a IupVbox with two IupButton.
Ihandle* IupSpinbox(Ihandle* ctrl); [in C] iupspinbox{ctrl: ihandle} -> (elem: ihandle) [in IupLua3] iup.spinbox{ctrl: ihandle} -> (elem: ihandle) [in IupLua5]
This function returns the identifier of the created box. This will create a IupHbox with the additional control and a IupSpin set.
Callbacks
SPIN_CB: Called each time the user clicks in the buttons. It will increment 1 and decrement -1 by default. Holding Shit will set a factor of 2, holding Ctrl a factor of 10, and both a factor of 100.
int function(Ihandle *self, int inc); [in C] elem:spincb(inc: number) -> (ret: number) [in IupLua3] elem:spin_cb(inc: number) -> (ret: number) [in IupLua5]