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From DarkAI

AI REMOVE OBSTACLE

This command removes all obstacles from all containers that correspond to the specified obstacle number from the AI system. After this command you must call AI Complete Obstacles to update the waypoint can collision data which is a slow command and should not be done in your main loop, the exception being view blocking obstacles. This does not remove the DarkBasic object that represents the obstacle, you should remove that yourself.

This can be used to remove both normal and view blocking obstacles, when the obstacle number refers only to view blocking obstacles, and no normal obstacles are removed, this command does not need AI Complete Obstacles to be called and so can be called in your main loop to remove things like doors when opened.

Syntax
AI Remove Obstacle Obstacle Number

Parameters
Obstacle Number, The id of the obstacle you want to remove

Return
n/a