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From DarkAI

AI ADD NEUTRAL

This command adds an entity to the neutral team (will not fight) using the id that you specify. This should be a non-zero positive integer, and not already be assigned to an entity.

You can call this command with one, two or three parameters:

The second parameter allows you to link the entity with the Dark Basic object of the same id, which will allow the AI system to move this object for you in response to any entity movement. The AI system will move the object in the X and Z directions and will not change the objects Y position. If you choose to disabled it you can retrieve the AI entity position with AI Get Entity X() and AI Get Entity Z() and use it to position your own representation of the entity.

The third parameter allows you to choose which container to assign the entity to, the entity will be bound by the obstacles within the specified container and will not automatically move to another container. You can change an entity's container later by using AI Set Entity Container command. If you are not using containers you can ignore this value.


Syntax
AI Add Neutral Entity Number
AI Add Neutral Entity Number, Use Object
AI Add Neutral Entity Number, Use Object, Container Number

Parameters
Entity Number, The id you want to use to represent this entity, when set to use a Dark Basic object this must be the same as the object id.
Use Object, (optional) Set this to 1 to link the entity directly to the Dark Basic object with the same id as the entity. Use 0 if you want to create an entity that has no links to any objects. The default value is 1.
Container Number, (optional) The id of the container you want to add this entity to, the default value is 0.

Return
n/a