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From DarkAI
AI
ADD FRIENDLY
This command adds an entity to
the friendly team (allied with the player) using the id that you
specify. This should be a non-zero positive integer, and not already
be assigned to an entity.
You can call this command with one,
two or three parameters:
The second
parameter allows you to link the entity with the Dark Basic object of
the same id, which will allow the AI system to move this object for
you in response to any entity movement. The AI system will move the
object in the X and Z directions and will not change the objects Y
position. If you choose to disabled it you can retrieve the AI entity
position with AI Get Entity X() and AI Get Entity Z() and
use it to position your own representation of the entity.
The
third parameter allows you to choose which container to assign the
entity to, the entity will be bound by the obstacles within the
specified container and will not automatically move to another
container. You can change an entity's container later by using AI
Set Entity Container command. If you are not using containers you
can ignore this value.
Syntax
AI Add
Friendly Entity Number
AI Add Friendly Entity Number,
Use Object
AI Add Friendly Entity Number, Use Object,
Container Number
Parameters
Entity Number,
The id you want to use to represent this entity, when set to use a
Dark Basic object this must be the same as the object id.
Use
Object, (optional) Set this to 1 to link the entity directly to
the Dark Basic object with the same id as the entity. Use 0 if you
want to create an entity that has no links to any objects. The
default value is 1.
Container Number, (optional) The id of
the container you want to add this entity to, the default value is
0.
Return
n/a