Easy Access to Favorite Folders -- by Savage

From Auto Hotkey

Easy Access to Favorite Folders -- by Savage

When you click the middle mouse button while certain types of windows are active, this script displays a menu of your favorite folders. Upon selecting a favorite, the script will instantly switch to that folder within the active window. The following window types are supported: 1) Standard file-open or file-save dialogs; 2) Explorer windows; 3) Console (command prompt) windows. The menu can also be optionally shown for unsupported window types, in which case the chosen favorite will be opened as a new Explorer window.

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; CONFIG: CHOOSE YOUR HOTKEY
; If your mouse has more than 3 buttons, you could try using
; XButton1 (the 4th) or XButton2 (the 5th) instead of MButton.
; You could also use a modified mouse button (such as ^MButton) or
; a keyboard hotkey.  In the case of MButton, the tilde (~) prefix
; is used so that MButton's normal functionality is not lost when
; you click in other window types, such as a browser.  The presence
; of a tilde tells the script to avoid showing the menu for
; unsupported window types.  In other words, if there is no tilde,
; the hotkey will always display the menu; and upon selecting a
; favorite while an unsupported window type is active, a new
; Explorer window will be opened to display the contents of that
; folder.
f_Hotkey := "~MButton"

; CONFIG: CHOOSE YOUR FAVORITES
; Update the special commented section below to list your favorite
; folders.  Specify the name of the menu item first, followed by a
; semicolon, followed by the name of the actual path of the favorite.
; Use a blank line to create a separator line.

/*
ITEMS IN FAVORITES MENU <-- Do not change this string.
Desktop      ; %USERPROFILE%\Desktop
Favorites    ; %USERPROFILE%\Favorites
Documents    ; %USERPROFILE%\Documents

Program Files; %PROGRAMFILES%
*/


; END OF CONFIGURATION SECTION
; Do not make changes below this point unless you want to change
; the basic functionality of the script.

#SingleInstance  ; Needed since the hotkey is dynamically created.

Hotkey f_Hotkey, "f_DisplayMenu"
if SubStr(f_Hotkey, 1, 1) = "~"  ; Show menu only for certain window types.
    f_AlwaysShowMenu := false
else
    f_AlwaysShowMenu := true

; Used to reliably determine whether script is compiled:
SplitPath A_ScriptName,,, f_FileExt
if f_FileExt = "Exe"  ; Read the menu items from an external file.
    f_FavoritesFile := A_ScriptDir "\Favorites.ini"
else  ; Read the menu items directly from this script file.
    f_FavoritesFile := A_ScriptFullPath

;----Read the configuration file.
f_AtStartingPos := false
f_Paths := []
f_Menu := MenuCreate()
Loop Read, f_FavoritesFile
{
    if f_FileExt <> "Exe"
    {
        ; Since the menu items are being read directly from this
        ; script, skip over all lines until the starting line is
        ; arrived at.
        if !f_AtStartingPos
        {
            if InStr(A_LoopReadLine, "ITEMS IN FAVORITES MENU")
                f_AtStartingPos := true
            continue  ; Start a new loop iteration.
        }
        ; Otherwise, the closing comment symbol marks the end of the list.
        if A_LoopReadLine = "*/"
            break  ; terminate the loop
    }
    ; Menu separator lines must also be counted to be compatible
    ; with ItemPos:
    f_MenuItemCount++
    if !A_LoopReadLine  ; Blank indicates a separator line.
        f_Menu.Add()
    else
    {
        f_line := StrSplit(A_LoopReadLine, ";", "`s`t")
        ; Resolve any references to variables within either field, and
        ; create a new array element containing the path of this favorite:
        f_Paths[f_MenuItemCount] := f_line[2]
        f_Menu.Add(f_line[1], "f_OpenFavorite")
    }
}
return  ;----End of auto-execute section.


;----Open the selected favorite
f_OpenFavorite(ItemName, ItemPos)
{
    global
    
    ; Fetch the array element that corresponds to the selected menu item:
    f_path := f_Paths[ItemPos]
    if f_path = ""
        return
    if f_class = "#32770"    ; It's a dialog.
    {
        ; Activate the window so that if the user is middle-clicking
        ; outside the dialog, subsequent clicks will also work:
        WinActivate "ahk_id " f_window_id
        ; Retrieve any filename that might already be in the field so
        ; that it can be restored after the switch to the new folder:
        f_text := ControlGetText("Edit1", "ahk_id " f_window_id)
        ControlSetText f_path, "Edit1", "ahk_id " f_window_id
        ControlFocus "Edit1", "ahk_id " f_window_id
        ControlSend "{Enter}", "Edit1", "ahk_id " f_window_id
        Sleep 100  ; It needs extra time on some dialogs or in some cases.
        ControlSetText f_text, "Edit1", "ahk_id " f_window_id
        return
    }
    else if f_class  ~= "ExploreWClass|CabinetWClass"  ; In Explorer, switch folders.
    {
        if StrSplit(A_OSVersion, ".")[1] >= 6  ; Windows Vista and later.
            ControlClick "ToolbarWindow323", "ahk_id " f_window_id,,,, "NA x1 y1"
        ControlFocus "Edit1", "ahk_id " f_window_id
        ControlSetText f_path, "Edit1", "ahk_id " f_window_id
        ; Tekl reported the following: "If I want to change to Folder L:\folder
        ; then the addressbar shows http://www.L:\folder.com. To solve this,
        ; I added a {right} before {Enter}":
        ControlSend "{Right}{Enter}", "Edit1", "ahk_id " f_window_id
        return
    }
    else if f_class = "ConsoleWindowClass" ; In a console window, CD to that directory
    {
        WinActivate "ahk_id " f_window_id ; Because sometimes the mclick deactivates it.
        SetKeyDelay 0  ; This will be in effect only for the duration of this thread.
        if InStr(f_path, ":")  ; It contains a drive letter
        {
            f_path_drive := SubStr(f_path, 1, 1)
            Send f_path_drive ":{enter}"
        }
        Send "cd " f_path "{Enter}"
        return
    }
    ; Since the above didn't return, one of the following is true:
    ; 1) It's an unsupported window type but f_AlwaysShowMenu is y (yes).
    Run "explorer " f_path  ; Might work on more systems without double quotes.
}


;----Display the menu
f_DisplayMenu:
; These first few variables are set here and used by f_OpenFavorite:
f_window_id := WinGetID("A")
f_class := WinGetClass("ahk_id " f_window_id)
if f_AlwaysShowMenu = false  ; The menu should be shown only selectively.
{
    if !(f_class ~= "#32770|ExploreWClass|CabinetWClass|ConsoleWindowClass")
        return ; Since it's some other window type, don't display menu.
}
; Otherwise, the menu should be presented for this type of window:
f_Menu.Show()
return