pxtask::CpuDispatcher Class Reference
A CpuDispatcher is responsible for scheduling the execution of tasks passed to it by the SDK. More...
#include <PxCpuDispatcher.h>
Public Member Functions | |
virtual void | submitTask (BaseTask &task)=0 |
Called by the TaskManager when a task is to be queued for execution. | |
virtual PxU32 | getWorkerCount () const =0 |
Returns the number of available worker threads for this dispatcher. | |
virtual | ~CpuDispatcher () |
Detailed Description
A CpuDispatcher is responsible for scheduling the execution of tasks passed to it by the SDK.A typical implementation would for example use a thread pool with the dispatcher pushing tasks onto worker thread queues or a global queue.
- See also:
- BaseTask
Constructor & Destructor Documentation
virtual pxtask::CpuDispatcher::~CpuDispatcher | ( | ) | [inline, virtual] |
Member Function Documentation
virtual PxU32 pxtask::CpuDispatcher::getWorkerCount | ( | ) | const [pure virtual] |
Returns the number of available worker threads for this dispatcher.
The SDK will use this count to control how many tasks are submitted. By matching the number of tasks with the number of execution units task overhead can be reduced.
virtual void pxtask::CpuDispatcher::submitTask | ( | BaseTask & | task | ) | [pure virtual] |
Called by the TaskManager when a task is to be queued for execution.
Upon receiving a task, the dispatcher should schedule the task to run when resource is available. After the task has been run, it should call the release() method and discard it's pointer.
- Parameters:
-
[in] task The task to be run.
- See also:
- BaseTask
The documentation for this class was generated from the following file:
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