11.12 People and Machine Performance - Some Things to Consider
The following topics lists, in no particular sequence, a variety of points that involve the performance of people and machines when they are using 4GL tools on the IBM i.
Most of these points have been supplied by existing LANSA users from their own experiences, or noted by the developers of LANSA when observing the types of problems reported when developing applications using 3GL or 4GL techniques.
The list is presented in an abbreviated point form.
If a particular point is of interest, further reading of LANSA or IBM manuals will be required.
This list is neither complete, nor definitive.