Reusable Property

DTS Programming

DTS Programming

Reusable Property

The Reusable property specifies whether a connection is reusable by multiple steps.

Applies To
Connection Object Connection2 Object
Syntax

object.Reusable [= value]

Part Description
object Expression that evaluates to an object in the Applies To list
value A value indicating whether a connection is reusable

Data Type

Boolean

Modifiable

Read/write

Prototype (C/C++)

HRESULT GetReusable(VARIANT_BOOL *pRetVal);

HRESULT SetReusable(VARIANT_BOOL NewValue);

Remarks

The default is TRUE.

See Also

AcquireConnection Method

InUse Property

ReleaseConnection Method