DTS Programming
Reusable Property
The Reusable property specifies whether a connection is reusable by multiple steps.
Applies To
Connection Object | Connection2 Object |
Syntax
object.Reusable [= value]
Part | Description |
---|---|
object | Expression that evaluates to an object in the Applies To list |
value | A value indicating whether a connection is reusable |
Data Type
Boolean
Modifiable
Read/write
Prototype (C/C++)
HRESULT GetReusable(VARIANT_BOOL *pRetVal);
HRESULT SetReusable(VARIANT_BOOL NewValue);
Remarks
The default is TRUE.