Rotate3d method [AEC base objects]

AEC Auto

Rotate3D Method

Rotates an object around a 3D axis. Point1 and Point2 define the line that becomes the axis of rotation.

See Also | Example

Signature

object.Rotate3D Point1, Point2, RotationAngle

Object

AecBlockRef, AecCamera, AecCellLayoutTool, AecClipVol, AecClipVolRes, AecEntity, AecEntRef, AecGeo, AecGridAssembly, AecLayoutCurve, AecLayoutGrid2D, AecLayoutGrid3D, AecLayoutTool, AecMaskBlockRef, AecMassElement, AecMassGroup, AecMVBlockRef, AecPolygon, AecSlice, AecVolumeLayoutTool
The object or objects this method applies to.

Point1

Variant (three-element array of doubles); input-only
The 3D WCS coordinates specifying the first point of the axis line.

Point2

Variant (three-element array of doubles); input-only
The 3D WCS coordinates specifying the second point of the axis line.

RotationAngle

Double; input-only
The angle in radians to rotate the object about the selected axis.

Remarks