Debug Blueprint Functions
These Blueprint functions are used to help debug your game.
Start Output Capture
Starts a Wwise output capture. The output file will be located in the same folder as the SoundBanks.
Add Output Capture Marker
Adds a text marker in the output capture file.
Stop Output Capture
Stops a Wwise output capture. The output file will be located in the same folder as the SoundBanks.
Start Profiler Capture
Starts a Wwise Profiler capture. The output file will be located in the same folder as the SoundBanks.
Stop Profiler Capture
Stops a Wwise Profiler capture. The output file will be located in the same folder as the SoundBanks.
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