TrueSync
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TrueSync.TSPhysics2D Member List
This is the complete list of members for TrueSync.TSPhysics2D, including all inherited members.
_CircleCast(TSVector2 origin, FP radius, TSVector2 direction, FP distance, Physics2D.BodySpecialSensor sensorType, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) (defined in TrueSync.TSPhysics2D) | TrueSync.TSPhysics2D | static |
_OverlapArea(TSVector2 pointA, TSVector2 pointB, Physics2D.BodySpecialSensor sensorType, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) | TrueSync.TSPhysics2D | static |
CircleCast(TSVector2 origin, FP radius, TSVector2 direction, FP distance, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) | TrueSync.TSPhysics2D | static |
CircleCastAll(TSVector2 origin, FP radius, TSVector2 direction, FP distance, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) | TrueSync.TSPhysics2D | static |
OverlapArea(TSVector2 pointA, TSVector2 pointB, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) | TrueSync.TSPhysics2D | static |
OverlapAreaAll(TSVector2 pointA, TSVector2 pointB, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) | TrueSync.TSPhysics2D | static |
OverlapBox(TSVector2 point, TSVector2 size, FP angle, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) | TrueSync.TSPhysics2D | static |
OverlapBoxAll(TSVector2 point, TSVector2 size, FP angle, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) | TrueSync.TSPhysics2D | static |
OverlapCapsule(TSVector2 point, TSVector2 size, TSCapsuleDirection2D direction, FP angle, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) | TrueSync.TSPhysics2D | static |
OverlapCapsuleAll(TSVector2 point, TSVector2 size, TSCapsuleDirection2D direction, FP angle, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) | TrueSync.TSPhysics2D | static |
OverlapCircle(TSVector2 point, FP radius, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) | TrueSync.TSPhysics2D | static |
OverlapCircleAll(TSVector2 point, FP radius, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) | TrueSync.TSPhysics2D | static |
OverlapPoint(TSVector2 point, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) | TrueSync.TSPhysics2D | static |
OverlapPointAll(TSVector2 point, int layerMask=UnityEngine.Physics.DefaultRaycastLayers) | TrueSync.TSPhysics2D | static |
Raycast(TSVector2 origin, TSVector2 direction, FP distance) (defined in TrueSync.TSPhysics2D) | TrueSync.TSPhysics2D | static |
RaycastAll(TSVector2 origin, TSVector2 direction, FP distance) (defined in TrueSync.TSPhysics2D) | TrueSync.TSPhysics2D | static |
TSCapsuleDirection2D enum name (defined in TrueSync.TSPhysics2D) | TrueSync.TSPhysics2D |
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