RenderTarget.hpp
00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila ([email protected]) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_RENDERTARGET_HPP 00026 #define SFML_RENDERTARGET_HPP 00027 00029 // Headers 00031 #include <SFML/Graphics/Color.hpp> 00032 #include <SFML/Graphics/View.hpp> 00033 #include <SFML/Graphics/Rect.hpp> 00034 00035 00036 namespace sf 00037 { 00038 class Drawable; 00039 00043 class SFML_API RenderTarget 00044 { 00045 public : 00046 00051 virtual ~RenderTarget(); 00052 00059 void Clear(const Color& FillColor = Color(0, 0, 0)); 00060 00067 virtual void Draw(const Drawable& Object); 00068 00075 virtual unsigned int GetWidth() const = 0; 00076 00083 virtual unsigned int GetHeight() const = 0; 00084 00091 void SetView(const View& NewView); 00092 00099 const View& GetView() const; 00100 00107 View& GetDefaultView(); 00108 00120 void PreserveOpenGLStates(bool Preserve); 00121 00122 protected : 00123 00128 RenderTarget(); 00129 00134 void Initialize(); 00135 00136 private : 00137 00146 virtual bool Activate(bool Active) = 0; 00147 00152 void SetRenderStates(); 00153 00155 // Member data 00157 View myDefaultView; 00158 const View* myCurrentView; 00159 bool myPreserveStates; 00160 bool myIsDrawing; 00161 }; 00162 00163 } // namespace sf 00164 00165 00166 #endif // SFML_RENDERTARGET_HPP
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