Rect.hpp
00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila ([email protected]) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_RECT_HPP 00026 #define SFML_RECT_HPP 00027 00029 // Headers 00031 #include <algorithm> 00032 00033 00034 namespace sf 00035 { 00040 template <typename T> 00041 class Rect 00042 { 00043 public : 00044 00049 Rect(); 00050 00060 Rect(T LeftCoord, T TopCoord, T RightCoord, T BottomCoord); 00061 00068 T GetWidth() const; 00069 00076 T GetHeight() const; 00077 00085 void Offset(T OffsetX, T OffsetY); 00086 00096 bool Contains(T X, T Y) const; 00097 00107 bool Intersects(const Rect<T>& Rectangle, Rect<T>* OverlappingRect = NULL) const; 00108 00110 // Member data 00112 T Left; 00113 T Top; 00114 T Right; 00115 T Bottom; 00116 }; 00117 00118 #include <SFML/Graphics/Rect.inl> 00119 00120 // Define the most common types 00121 typedef Rect<int> IntRect; 00122 typedef Rect<float> FloatRect; 00123 00124 } // namespace sf 00125 00126 00127 #endif // SFML_RECT_HPP
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