18.1. socket — Low-level networking interface
This module provides access to the BSD socket interface. It is available on all modern Unix systems, Windows, MacOS, and probably additional platforms.
Note
Some behavior may be platform dependent, since calls are made to the operating system socket APIs.
The Python interface is a straightforward transliteration of the Unix system call and library interface for sockets to Python’s object-oriented style: the socket() function returns a socket object whose methods implement the various socket system calls. Parameter types are somewhat higher-level than in the C interface: as with read() and write() operations on Python files, buffer allocation on receive operations is automatic, and buffer length is implicit on send operations.
See also
- Module socketserver
- Classes that simplify writing network servers.
- Module ssl
- A TLS/SSL wrapper for socket objects.
18.1.1. Socket families
Depending on the system and the build options, various socket families are supported by this module.
The address format required by a particular socket object is automatically selected based on the address family specified when the socket object was created. Socket addresses are represented as follows:
The address of an AF_UNIX socket bound to a file system node is represented as a string, using the file system encoding and the 'surrogateescape' error handler (see PEP 383). An address in Linux’s abstract namespace is returned as a bytes object with an initial null byte; note that sockets in this namespace can communicate with normal file system sockets, so programs intended to run on Linux may need to deal with both types of address. A string or bytes object can be used for either type of address when passing it as an argument.
Changed in version 3.3: Previously, AF_UNIX socket paths were assumed to use UTF-8 encoding.
A pair (host, port) is used for the AF_INET address family, where host is a string representing either a hostname in Internet domain notation like 'daring.cwi.nl' or an IPv4 address like '100.50.200.5', and port is an integer.
For AF_INET6 address family, a four-tuple (host, port, flowinfo, scopeid) is used, where flowinfo and scopeid represent the sin6_flowinfo and sin6_scope_id members in struct sockaddr_in6 in C. For socket module methods, flowinfo and scopeid can be omitted just for backward compatibility. Note, however, omission of scopeid can cause problems in manipulating scoped IPv6 addresses.
AF_NETLINK sockets are represented as pairs (pid, groups).
Linux-only support for TIPC is available using the AF_TIPC address family. TIPC is an open, non-IP based networked protocol designed for use in clustered computer environments. Addresses are represented by a tuple, and the fields depend on the address type. The general tuple form is (addr_type, v1, v2, v3 [, scope]), where:
addr_type is one of TIPC_ADDR_NAMESEQ, TIPC_ADDR_NAME, or TIPC_ADDR_ID.
scope is one of TIPC_ZONE_SCOPE, TIPC_CLUSTER_SCOPE, and TIPC_NODE_SCOPE.
If addr_type is TIPC_ADDR_NAME, then v1 is the server type, v2 is the port identifier, and v3 should be 0.
If addr_type is TIPC_ADDR_NAMESEQ, then v1 is the server type, v2 is the lower port number, and v3 is the upper port number.
If addr_type is TIPC_ADDR_ID, then v1 is the node, v2 is the reference, and v3 should be set to 0.
If addr_type is TIPC_ADDR_ID, then v1 is the node, v2 is the reference, and v3 should be set to 0.
A tuple (interface, ) is used for the AF_CAN address family, where interface is a string representing a network interface name like 'can0'. The network interface name '' can be used to receive packets from all network interfaces of this family.
A string or a tuple (id, unit) is used for the SYSPROTO_CONTROL protocol of the PF_SYSTEM family. The string is the name of a kernel control using a dynamically-assigned ID. The tuple can be used if ID and unit number of the kernel control are known or if a registered ID is used.
New in version 3.3.
Certain other address families (AF_BLUETOOTH, AF_PACKET, AF_CAN) support specific representations.
For IPv4 addresses, two special forms are accepted instead of a host address: the empty string represents INADDR_ANY, and the string '<broadcast>' represents INADDR_BROADCAST. This behavior is not compatible with IPv6, therefore, you may want to avoid these if you intend to support IPv6 with your Python programs.
If you use a hostname in the host portion of IPv4/v6 socket address, the program may show a nondeterministic behavior, as Python uses the first address returned from the DNS resolution. The socket address will be resolved differently into an actual IPv4/v6 address, depending on the results from DNS resolution and/or the host configuration. For deterministic behavior use a numeric address in host portion.
All errors raise exceptions. The normal exceptions for invalid argument types and out-of-memory conditions can be raised; starting from Python 3.3, errors related to socket or address semantics raise OSError or one of its subclasses (they used to raise socket.error).
Non-blocking mode is supported through setblocking(). A generalization of this based on timeouts is supported through settimeout().
18.1.2. Module contents
The module socket exports the following elements.
18.1.2.1. Exceptions
- exception socket.error
A deprecated alias of OSError.
- exception socket.herror
A subclass of OSError, this exception is raised for address-related errors, i.e. for functions that use h_errno in the POSIX C API, including gethostbyname_ex() and gethostbyaddr(). The accompanying value is a pair (h_errno, string) representing an error returned by a library call. h_errno is a numeric value, while string represents the description of h_errno, as returned by the hstrerror() C function.
Changed in version 3.3: This class was made a subclass of OSError.
- exception socket.gaierror
A subclass of OSError, this exception is raised for address-related errors by getaddrinfo() and getnameinfo(). The accompanying value is a pair (error, string) representing an error returned by a library call. string represents the description of error, as returned by the gai_strerror() C function. The numeric error value will match one of the EAI_* constants defined in this module.
Changed in version 3.3: This class was made a subclass of OSError.
- exception socket.timeout
A subclass of OSError, this exception is raised when a timeout occurs on a socket which has had timeouts enabled via a prior call to settimeout() (or implicitly through setdefaulttimeout()). The accompanying value is a string whose value is currently always “timed out”.
Changed in version 3.3: This class was made a subclass of OSError.
18.1.2.2. Constants
- socket.AF_UNIX
- socket.AF_INET
- socket.AF_INET6
These constants represent the address (and protocol) families, used for the first argument to socket(). If the AF_UNIX constant is not defined then this protocol is unsupported. More constants may be available depending on the system.
- socket.SOCK_STREAM
- socket.SOCK_DGRAM
- socket.SOCK_RAW
- socket.SOCK_RDM
- socket.SOCK_SEQPACKET
These constants represent the socket types, used for the second argument to socket(). More constants may be available depending on the system. (Only SOCK_STREAM and SOCK_DGRAM appear to be generally useful.)
- socket.SOCK_CLOEXEC
- socket.SOCK_NONBLOCK
These two constants, if defined, can be combined with the socket types and allow you to set some flags atomically (thus avoiding possible race conditions and the need for separate calls).
See also
Secure File Descriptor Handling for a more thorough explanation.
Availability: Linux >= 2.6.27.
New in version 3.2.
- SO_*
- socket.SOMAXCONN
- MSG_*
- SOL_*
- SCM_*
- IPPROTO_*
- IPPORT_*
- INADDR_*
- IP_*
- IPV6_*
- EAI_*
- AI_*
- NI_*
- TCP_*
Many constants of these forms, documented in the Unix documentation on sockets and/or the IP protocol, are also defined in the socket module. They are generally used in arguments to the setsockopt() and getsockopt() methods of socket objects. In most cases, only those symbols that are defined in the Unix header files are defined; for a few symbols, default values are provided.
- socket.AF_CAN
- socket.PF_CAN
- SOL_CAN_*
- CAN_*
Many constants of these forms, documented in the Linux documentation, are also defined in the socket module.
Availability: Linux >= 2.6.25.
New in version 3.3.
- socket.CAN_BCM
- CAN_BCM_*
CAN_BCM, in the CAN protocol family, is the broadcast manager (BCM) protocol. Broadcast manager constants, documented in the Linux documentation, are also defined in the socket module.
Availability: Linux >= 2.6.25.
New in version 3.4.
- socket.AF_RDS
- socket.PF_RDS
- socket.SOL_RDS
- RDS_*
Many constants of these forms, documented in the Linux documentation, are also defined in the socket module.
Availability: Linux >= 2.6.30.
New in version 3.3.
- SIO_*
- RCVALL_*
Constants for Windows’ WSAIoctl(). The constants are used as arguments to the ioctl() method of socket objects.
- TIPC_*
TIPC related constants, matching the ones exported by the C socket API. See the TIPC documentation for more information.
- socket.AF_LINK
Availability: BSD, OSX.
New in version 3.4.
- socket.has_ipv6
This constant contains a boolean value which indicates if IPv6 is supported on this platform.
18.1.2.3. Functions
18.1.2.3.1. Creating sockets
The following functions all create socket objects.
- socket.socket(family=AF_INET, type=SOCK_STREAM, proto=0, fileno=None)
Create a new socket using the given address family, socket type and protocol number. The address family should be AF_INET (the default), AF_INET6, AF_UNIX, AF_CAN or AF_RDS. The socket type should be SOCK_STREAM (the default), SOCK_DGRAM, SOCK_RAW or perhaps one of the other SOCK_ constants. The protocol number is usually zero and may be omitted or in the case where the address family is AF_CAN the protocol should be one of CAN_RAW or CAN_BCM.
The newly created socket is non-inheritable.
Changed in version 3.3: The AF_CAN family was added. The AF_RDS family was added.
Changed in version 3.4: The CAN_BCM protocol was added.
Changed in version 3.4: The returned socket is now non-inheritable.
- socket.socketpair([family[, type[, proto]]])
Build a pair of connected socket objects using the given address family, socket type, and protocol number. Address family, socket type, and protocol number are as for the socket() function above. The default family is AF_UNIX if defined on the platform; otherwise, the default is AF_INET. Availability: Unix.
The newly created sockets are non-inheritable.
Changed in version 3.2: The returned socket objects now support the whole socket API, rather than a subset.
Changed in version 3.4: The returned sockets are now non-inheritable.
- socket.create_connection(address[, timeout[, source_address]])
Connect to a TCP service listening on the Internet address (a 2-tuple (host, port)), and return the socket object. This is a higher-level function than socket.connect(): if host is a non-numeric hostname, it will try to resolve it for both AF_INET and AF_INET6, and then try to connect to all possible addresses in turn until a connection succeeds. This makes it easy to write clients that are compatible to both IPv4 and IPv6.
Passing the optional timeout parameter will set the timeout on the socket instance before attempting to connect. If no timeout is supplied, the global default timeout setting returned by getdefaulttimeout() is used.
If supplied, source_address must be a 2-tuple (host, port) for the socket to bind to as its source address before connecting. If host or port are ‘’ or 0 respectively the OS default behavior will be used.
Changed in version 3.2: source_address was added.
Changed in version 3.2: support for the with statement was added.
- socket.fromfd(fd, family, type, proto=0)
Duplicate the file descriptor fd (an integer as returned by a file object’s fileno() method) and build a socket object from the result. Address family, socket type and protocol number are as for the socket() function above. The file descriptor should refer to a socket, but this is not checked — subsequent operations on the object may fail if the file descriptor is invalid. This function is rarely needed, but can be used to get or set socket options on a socket passed to a program as standard input or output (such as a server started by the Unix inet daemon). The socket is assumed to be in blocking mode.
The newly created socket is non-inheritable.
Changed in version 3.4: The returned socket is now non-inheritable.
Instantiate a socket from data obtained from the socket.share() method. The socket is assumed to be in blocking mode.
Availability: Windows.
New in version 3.3.
- socket.SocketType
This is a Python type object that represents the socket object type. It is the same as type(socket(...)).
18.1.2.3.2. Other functions
The socket module also offers various network-related services:
- socket.getaddrinfo(host, port, family=0, type=0, proto=0, flags=0)
Translate the host/port argument into a sequence of 5-tuples that contain all the necessary arguments for creating a socket connected to that service. host is a domain name, a string representation of an IPv4/v6 address or None. port is a string service name such as 'http', a numeric port number or None. By passing None as the value of host and port, you can pass NULL to the underlying C API.
The family, type and proto arguments can be optionally specified in order to narrow the list of addresses returned. Passing zero as a value for each of these arguments selects the full range of results. The flags argument can be one or several of the AI_* constants, and will influence how results are computed and returned. For example, AI_NUMERICHOST will disable domain name resolution and will raise an error if host is a domain name.
The function returns a list of 5-tuples with the following structure:
(family, type, proto, canonname, sockaddr)
In these tuples, family, type, proto are all integers and are meant to be passed to the socket() function. canonname will be a string representing the canonical name of the host if AI_CANONNAME is part of the flags argument; else canonname will be empty. sockaddr is a tuple describing a socket address, whose format depends on the returned family (a (address, port) 2-tuple for AF_INET, a (address, port, flow info, scope id) 4-tuple for AF_INET6), and is meant to be passed to the socket.connect() method.
The following example fetches address information for a hypothetical TCP connection to www.python.org on port 80 (results may differ on your system if IPv6 isn’t enabled):
>>> socket.getaddrinfo("www.python.org", 80, proto=socket.SOL_TCP) [(2, 1, 6, '', ('82.94.164.162', 80)), (10, 1, 6, '', ('2001:888:2000:d::a2', 80, 0, 0))]
Changed in version 3.2: parameters can now be passed using keyword arguments.
- socket.getfqdn([name])
Return a fully qualified domain name for name. If name is omitted or empty, it is interpreted as the local host. To find the fully qualified name, the hostname returned by gethostbyaddr() is checked, followed by aliases for the host, if available. The first name which includes a period is selected. In case no fully qualified domain name is available, the hostname as returned by gethostname() is returned.
- socket.gethostbyname(hostname)
Translate a host name to IPv4 address format. The IPv4 address is returned as a string, such as '100.50.200.5'. If the host name is an IPv4 address itself it is returned unchanged. See gethostbyname_ex() for a more complete interface. gethostbyname() does not support IPv6 name resolution, and getaddrinfo() should be used instead for IPv4/v6 dual stack support.
- socket.gethostbyname_ex(hostname)
Translate a host name to IPv4 address format, extended interface. Return a triple (hostname, aliaslist, ipaddrlist) where hostname is the primary host name responding to the given ip_address, aliaslist is a (possibly empty) list of alternative host names for the same address, and ipaddrlist is a list of IPv4 addresses for the same interface on the same host (often but not always a single address). gethostbyname_ex() does not support IPv6 name resolution, and getaddrinfo() should be used instead for IPv4/v6 dual stack support.
- socket.gethostname()
Return a string containing the hostname of the machine where the Python interpreter is currently executing.
If you want to know the current machine’s IP address, you may want to use gethostbyname(gethostname()). This operation assumes that there is a valid address-to-host mapping for the host, and the assumption does not always hold.
Note: gethostname() doesn’t always return the fully qualified domain name; use getfqdn() (see above).
- socket.gethostbyaddr(ip_address)
Return a triple (hostname, aliaslist, ipaddrlist) where hostname is the primary host name responding to the given ip_address, aliaslist is a (possibly empty) list of alternative host names for the same address, and ipaddrlist is a list of IPv4/v6 addresses for the same interface on the same host (most likely containing only a single address). To find the fully qualified domain name, use the function getfqdn(). gethostbyaddr() supports both IPv4 and IPv6.
- socket.getnameinfo(sockaddr, flags)
Translate a socket address sockaddr into a 2-tuple (host, port). Depending on the settings of flags, the result can contain a fully-qualified domain name or numeric address representation in host. Similarly, port can contain a string port name or a numeric port number.
- socket.getprotobyname(protocolname)
Translate an Internet protocol name (for example, 'icmp') to a constant suitable for passing as the (optional) third argument to the socket() function. This is usually only needed for sockets opened in “raw” mode (SOCK_RAW); for the normal socket modes, the correct protocol is chosen automatically if the protocol is omitted or zero.
- socket.getservbyname(servicename[, protocolname])
Translate an Internet service name and protocol name to a port number for that service. The optional protocol name, if given, should be 'tcp' or 'udp', otherwise any protocol will match.
- socket.getservbyport(port[, protocolname])
Translate an Internet port number and protocol name to a service name for that service. The optional protocol name, if given, should be 'tcp' or 'udp', otherwise any protocol will match.
- socket.ntohl(x)
Convert 32-bit positive integers from network to host byte order. On machines where the host byte order is the same as network byte order, this is a no-op; otherwise, it performs a 4-byte swap operation.
- socket.ntohs(x)
Convert 16-bit positive integers from network to host byte order. On machines where the host byte order is the same as network byte order, this is a no-op; otherwise, it performs a 2-byte swap operation.
- socket.htonl(x)
Convert 32-bit positive integers from host to network byte order. On machines where the host byte order is the same as network byte order, this is a no-op; otherwise, it performs a 4-byte swap operation.
- socket.htons(x)
Convert 16-bit positive integers from host to network byte order. On machines where the host byte order is the same as network byte order, this is a no-op; otherwise, it performs a 2-byte swap operation.
- socket.inet_aton(ip_string)
Convert an IPv4 address from dotted-quad string format (for example, ‘123.45.67.89’) to 32-bit packed binary format, as a bytes object four characters in length. This is useful when conversing with a program that uses the standard C library and needs objects of type struct in_addr, which is the C type for the 32-bit packed binary this function returns.
inet_aton() also accepts strings with less than three dots; see the Unix manual page inet(3) for details.
If the IPv4 address string passed to this function is invalid, OSError will be raised. Note that exactly what is valid depends on the underlying C implementation of inet_aton().
inet_aton() does not support IPv6, and inet_pton() should be used instead for IPv4/v6 dual stack support.
- socket.inet_ntoa(packed_ip)
Convert a 32-bit packed IPv4 address (a bytes object four characters in length) to its standard dotted-quad string representation (for example, ‘123.45.67.89’). This is useful when conversing with a program that uses the standard C library and needs objects of type struct in_addr, which is the C type for the 32-bit packed binary data this function takes as an argument.
If the byte sequence passed to this function is not exactly 4 bytes in length, OSError will be raised. inet_ntoa() does not support IPv6, and inet_ntop() should be used instead for IPv4/v6 dual stack support.
- socket.inet_pton(address_family, ip_string)
Convert an IP address from its family-specific string format to a packed, binary format. inet_pton() is useful when a library or network protocol calls for an object of type struct in_addr (similar to inet_aton()) or struct in6_addr.
Supported values for address_family are currently AF_INET and AF_INET6. If the IP address string ip_string is invalid, OSError will be raised. Note that exactly what is valid depends on both the value of address_family and the underlying implementation of inet_pton().
Availability: Unix (maybe not all platforms), Windows.
Changed in version 3.4: Windows support added
- socket.inet_ntop(address_family, packed_ip)
Convert a packed IP address (a bytes object of some number of characters) to its standard, family-specific string representation (for example, '7.10.0.5' or '5aef:2b::8'). inet_ntop() is useful when a library or network protocol returns an object of type struct in_addr (similar to inet_ntoa()) or struct in6_addr.
Supported values for address_family are currently AF_INET and AF_INET6. If the string packed_ip is not the correct length for the specified address family, ValueError will be raised. A OSError is raised for errors from the call to inet_ntop().
Availability: Unix (maybe not all platforms), Windows.
Changed in version 3.4: Windows support added
- socket.CMSG_LEN(length)
Return the total length, without trailing padding, of an ancillary data item with associated data of the given length. This value can often be used as the buffer size for recvmsg() to receive a single item of ancillary data, but RFC 3542 requires portable applications to use CMSG_SPACE() and thus include space for padding, even when the item will be the last in the buffer. Raises OverflowError if length is outside the permissible range of values.
Availability: most Unix platforms, possibly others.
New in version 3.3.
- socket.CMSG_SPACE(length)
Return the buffer size needed for recvmsg() to receive an ancillary data item with associated data of the given length, along with any trailing padding. The buffer space needed to receive multiple items is the sum of the CMSG_SPACE() values for their associated data lengths. Raises OverflowError if length is outside the permissible range of values.
Note that some systems might support ancillary data without providing this function. Also note that setting the buffer size using the results of this function may not precisely limit the amount of ancillary data that can be received, since additional data may be able to fit into the padding area.
Availability: most Unix platforms, possibly others.
New in version 3.3.
- socket.getdefaulttimeout()
Return the default timeout in seconds (float) for new socket objects. A value of None indicates that new socket objects have no timeout. When the socket module is first imported, the default is None.
- socket.setdefaulttimeout(timeout)
Set the default timeout in seconds (float) for new socket objects. When the socket module is first imported, the default is None. See settimeout() for possible values and their respective meanings.
- socket.sethostname(name)
Set the machine’s hostname to name. This will raise a OSError if you don’t have enough rights.
Availability: Unix.
New in version 3.3.
- socket.if_nameindex()
Return a list of network interface information (index int, name string) tuples. OSError if the system call fails.
Availability: Unix.
New in version 3.3.
- socket.if_nametoindex(if_name)
Return a network interface index number corresponding to an interface name. OSError if no interface with the given name exists.
Availability: Unix.
New in version 3.3.
- socket.if_indextoname(if_index)
Return a network interface name corresponding to a interface index number. OSError if no interface with the given index exists.
Availability: Unix.
New in version 3.3.
18.1.3. Socket Objects
Socket objects have the following methods. Except for makefile(), these correspond to Unix system calls applicable to sockets.
- socket.accept()
Accept a connection. The socket must be bound to an address and listening for connections. The return value is a pair (conn, address) where conn is a new socket object usable to send and receive data on the connection, and address is the address bound to the socket on the other end of the connection.
The newly created socket is non-inheritable.
Changed in version 3.4: The socket is now non-inheritable.
- socket.bind(address)
Bind the socket to address. The socket must not already be bound. (The format of address depends on the address family — see above.)
- socket.close()
Mark the socket closed. The underlying system resource (e.g. a file descriptor) is also closed when all file objects from makefile() are closed. Once that happens, all future operations on the socket object will fail. The remote end will receive no more data (after queued data is flushed).
Sockets are automatically closed when they are garbage-collected, but it is recommended to close() them explicitly, or to use a with statement around them.
Note
close() releases the resource associated with a connection but does not necessarily close the connection immediately. If you want to close the connection in a timely fashion, call shutdown() before close().
- socket.connect(address)
Connect to a remote socket at address. (The format of address depends on the address family — see above.)
- socket.connect_ex(address)
Like connect(address), but return an error indicator instead of raising an exception for errors returned by the C-level connect() call (other problems, such as “host not found,” can still raise exceptions). The error indicator is 0 if the operation succeeded, otherwise the value of the errno variable. This is useful to support, for example, asynchronous connects.
- socket.detach()
Put the socket object into closed state without actually closing the underlying file descriptor. The file descriptor is returned, and can be reused for other purposes.
New in version 3.2.
- socket.dup()
Duplicate the socket.
The newly created socket is non-inheritable.
Changed in version 3.4: The socket is now non-inheritable.
- socket.fileno()
Return the socket’s file descriptor (a small integer). This is useful with select.select().
Under Windows the small integer returned by this method cannot be used where a file descriptor can be used (such as os.fdopen()). Unix does not have this limitation.
- socket.get_inheritable()
Get the inheritable flag of the socket’s file descriptor or socket’s handle: True if the socket can be inherited in child processes, False if it cannot.
New in version 3.4.
- socket.getpeername()
Return the remote address to which the socket is connected. This is useful to find out the port number of a remote IPv4/v6 socket, for instance. (The format of the address returned depends on the address family — see above.) On some systems this function is not supported.
- socket.getsockname()
Return the socket’s own address. This is useful to find out the port number of an IPv4/v6 socket, for instance. (The format of the address returned depends on the address family — see above.)
- socket.getsockopt(level, optname[, buflen])
Return the value of the given socket option (see the Unix man page getsockopt(2)). The needed symbolic constants (SO_* etc.) are defined in this module. If buflen is absent, an integer option is assumed and its integer value is returned by the function. If buflen is present, it specifies the maximum length of the buffer used to receive the option in, and this buffer is returned as a bytes object. It is up to the caller to decode the contents of the buffer (see the optional built-in module struct for a way to decode C structures encoded as byte strings).
- socket.gettimeout()
Return the timeout in seconds (float) associated with socket operations, or None if no timeout is set. This reflects the last call to setblocking() or settimeout().
- socket.ioctl(control, option)
Platform: Windows The ioctl() method is a limited interface to the WSAIoctl system interface. Please refer to the Win32 documentation for more information.
On other platforms, the generic fcntl.fcntl() and fcntl.ioctl() functions may be used; they accept a socket object as their first argument.
- socket.listen(backlog)
Listen for connections made to the socket. The backlog argument specifies the maximum number of queued connections and should be at least 0; the maximum value is system-dependent (usually 5), the minimum value is forced to 0.
- socket.makefile(mode='r', buffering=None, *, encoding=None, errors=None, newline=None)
Return a file object associated with the socket. The exact returned type depends on the arguments given to makefile(). These arguments are interpreted the same way as by the built-in open() function.
The socket must be in blocking mode; it can have a timeout, but the file object’s internal buffer may end up in a inconsistent state if a timeout occurs.
Closing the file object returned by makefile() won’t close the original socket unless all other file objects have been closed and socket.close() has been called on the socket object.
Note
On Windows, the file-like object created by makefile() cannot be used where a file object with a file descriptor is expected, such as the stream arguments of subprocess.Popen().
- socket.recv(bufsize[, flags])
Receive data from the socket. The return value is a bytes object representing the data received. The maximum amount of data to be received at once is specified by bufsize. See the Unix manual page recv(2) for the meaning of the optional argument flags; it defaults to zero.
Note
For best match with hardware and network realities, the value of bufsize should be a relatively small power of 2, for example, 4096.
- socket.recvfrom(bufsize[, flags])
Receive data from the socket. The return value is a pair (bytes, address) where bytes is a bytes object representing the data received and address is the address of the socket sending the data. See the Unix manual page recv(2) for the meaning of the optional argument flags; it defaults to zero. (The format of address depends on the address family — see above.)
- socket.recvmsg(bufsize[, ancbufsize[, flags]])
Receive normal data (up to bufsize bytes) and ancillary data from the socket. The ancbufsize argument sets the size in bytes of the internal buffer used to receive the ancillary data; it defaults to 0, meaning that no ancillary data will be received. Appropriate buffer sizes for ancillary data can be calculated using CMSG_SPACE() or CMSG_LEN(), and items which do not fit into the buffer might be truncated or discarded. The flags argument defaults to 0 and has the same meaning as for recv().
The return value is a 4-tuple: (data, ancdata, msg_flags, address). The data item is a bytes object holding the non-ancillary data received. The ancdata item is a list of zero or more tuples (cmsg_level, cmsg_type, cmsg_data) representing the ancillary data (control messages) received: cmsg_level and cmsg_type are integers specifying the protocol level and protocol-specific type respectively, and cmsg_data is a bytes object holding the associated data. The msg_flags item is the bitwise OR of various flags indicating conditions on the received message; see your system documentation for details. If the receiving socket is unconnected, address is the address of the sending socket, if available; otherwise, its value is unspecified.
On some systems, sendmsg() and recvmsg() can be used to pass file descriptors between processes over an AF_UNIX socket. When this facility is used (it is often restricted to SOCK_STREAM sockets), recvmsg() will return, in its ancillary data, items of the form (socket.SOL_SOCKET, socket.SCM_RIGHTS, fds), where fds is a bytes object representing the new file descriptors as a binary array of the native C int type. If recvmsg() raises an exception after the system call returns, it will first attempt to close any file descriptors received via this mechanism.
Some systems do not indicate the truncated length of ancillary data items which have been only partially received. If an item appears to extend beyond the end of the buffer, recvmsg() will issue a RuntimeWarning, and will return the part of it which is inside the buffer provided it has not been truncated before the start of its associated data.
On systems which support the SCM_RIGHTS mechanism, the following function will receive up to maxfds file descriptors, returning the message data and a list containing the descriptors (while ignoring unexpected conditions such as unrelated control messages being received). See also sendmsg().
import socket, array def recv_fds(sock, msglen, maxfds): fds = array.array("i") # Array of ints msg, ancdata, flags, addr = sock.recvmsg(msglen, socket.CMSG_LEN(maxfds * fds.itemsize)) for cmsg_level, cmsg_type, cmsg_data in ancdata: if (cmsg_level == socket.SOL_SOCKET and cmsg_type == socket.SCM_RIGHTS): # Append data, ignoring any truncated integers at the end. fds.fromstring(cmsg_data[:len(cmsg_data) - (len(cmsg_data) % fds.itemsize)]) return msg, list(fds)
Availability: most Unix platforms, possibly others.
New in version 3.3.
- socket.recvmsg_into(buffers[, ancbufsize[, flags]])
Receive normal data and ancillary data from the socket, behaving as recvmsg() would, but scatter the non-ancillary data into a series of buffers instead of returning a new bytes object. The buffers argument must be an iterable of objects that export writable buffers (e.g. bytearray objects); these will be filled with successive chunks of the non-ancillary data until it has all been written or there are no more buffers. The operating system may set a limit (sysconf() value SC_IOV_MAX) on the number of buffers that can be used. The ancbufsize and flags arguments have the same meaning as for recvmsg().
The return value is a 4-tuple: (nbytes, ancdata, msg_flags, address), where nbytes is the total number of bytes of non-ancillary data written into the buffers, and ancdata, msg_flags and address are the same as for recvmsg().
Example:
>>> import socket >>> s1, s2 = socket.socketpair() >>> b1 = bytearray(b'----') >>> b2 = bytearray(b'0123456789') >>> b3 = bytearray(b'--------------') >>> s1.send(b'Mary had a little lamb') 22 >>> s2.recvmsg_into([b1, memoryview(b2)[2:9], b3]) (22, [], 0, None) >>> [b1, b2, b3] [bytearray(b'Mary'), bytearray(b'01 had a 9'), bytearray(b'little lamb---')]
Availability: most Unix platforms, possibly others.
New in version 3.3.
- socket.recvfrom_into(buffer[, nbytes[, flags]])
Receive data from the socket, writing it into buffer instead of creating a new bytestring. The return value is a pair (nbytes, address) where nbytes is the number of bytes received and address is the address of the socket sending the data. See the Unix manual page recv(2) for the meaning of the optional argument flags; it defaults to zero. (The format of address depends on the address family — see above.)
- socket.recv_into(buffer[, nbytes[, flags]])
Receive up to nbytes bytes from the socket, storing the data into a buffer rather than creating a new bytestring. If nbytes is not specified (or 0), receive up to the size available in the given buffer. Returns the number of bytes received. See the Unix manual page recv(2) for the meaning of the optional argument flags; it defaults to zero.
- socket.send(bytes[, flags])
Send data to the socket. The socket must be connected to a remote socket. The optional flags argument has the same meaning as for recv() above. Returns the number of bytes sent. Applications are responsible for checking that all data has been sent; if only some of the data was transmitted, the application needs to attempt delivery of the remaining data. For further information on this topic, consult the Socket Programming HOWTO.
- socket.sendall(bytes[, flags])
Send data to the socket. The socket must be connected to a remote socket. The optional flags argument has the same meaning as for recv() above. Unlike send(), this method continues to send data from bytes until either all data has been sent or an error occurs. None is returned on success. On error, an exception is raised, and there is no way to determine how much data, if any, was successfully sent.
- socket.sendto(bytes, address)
- socket.sendto(bytes, flags, address)
Send data to the socket. The socket should not be connected to a remote socket, since the destination socket is specified by address. The optional flags argument has the same meaning as for recv() above. Return the number of bytes sent. (The format of address depends on the address family — see above.)
- socket.sendmsg(buffers[, ancdata[, flags[, address]]])
Send normal and ancillary data to the socket, gathering the non-ancillary data from a series of buffers and concatenating it into a single message. The buffers argument specifies the non-ancillary data as an iterable of buffer-compatible objects (e.g. bytes objects); the operating system may set a limit (sysconf() value SC_IOV_MAX) on the number of buffers that can be used. The ancdata argument specifies the ancillary data (control messages) as an iterable of zero or more tuples (cmsg_level, cmsg_type, cmsg_data), where cmsg_level and cmsg_type are integers specifying the protocol level and protocol-specific type respectively, and cmsg_data is a buffer-compatible object holding the associated data. Note that some systems (in particular, systems without CMSG_SPACE()) might support sending only one control message per call. The flags argument defaults to 0 and has the same meaning as for send(). If address is supplied and not None, it sets a destination address for the message. The return value is the number of bytes of non-ancillary data sent.
The following function sends the list of file descriptors fds over an AF_UNIX socket, on systems which support the SCM_RIGHTS mechanism. See also recvmsg().
import socket, array def send_fds(sock, msg, fds): return sock.sendmsg([msg], [(socket.SOL_SOCKET, socket.SCM_RIGHTS, array.array("i", fds))])
Availability: most Unix platforms, possibly others.
New in version 3.3.
- socket.set_inheritable(inheritable)
Set the inheritable flag of the socket’s file descriptor or socket’s handle.
New in version 3.4.
- socket.setblocking(flag)
Set blocking or non-blocking mode of the socket: if flag is false, the socket is set to non-blocking, else to blocking mode.
This method is a shorthand for certain settimeout() calls:
- sock.setblocking(True) is equivalent to sock.settimeout(None)
- sock.setblocking(False) is equivalent to sock.settimeout(0.0)
- socket.settimeout(value)
Set a timeout on blocking socket operations. The value argument can be a nonnegative floating point number expressing seconds, or None. If a non-zero value is given, subsequent socket operations will raise a timeout exception if the timeout period value has elapsed before the operation has completed. If zero is given, the socket is put in non-blocking mode. If None is given, the socket is put in blocking mode.
For further information, please consult the notes on socket timeouts.
- socket.setsockopt(level, optname, value)
Set the value of the given socket option (see the Unix manual page setsockopt(2)). The needed symbolic constants are defined in the socket module (SO_* etc.). The value can be an integer or a bytes object representing a buffer. In the latter case it is up to the caller to ensure that the bytestring contains the proper bits (see the optional built-in module struct for a way to encode C structures as bytestrings).
- socket.shutdown(how)
Shut down one or both halves of the connection. If how is SHUT_RD, further receives are disallowed. If how is SHUT_WR, further sends are disallowed. If how is SHUT_RDWR, further sends and receives are disallowed.
Duplicate a socket and prepare it for sharing with a target process. The target process must be provided with process_id. The resulting bytes object can then be passed to the target process using some form of interprocess communication and the socket can be recreated there using fromshare(). Once this method has been called, it is safe to close the socket since the operating system has already duplicated it for the target process.
Availability: Windows.
New in version 3.3.
Note that there are no methods read() or write(); use recv() and send() without flags argument instead.
Socket objects also have these (read-only) attributes that correspond to the values given to the socket constructor.
- socket.family
The socket family.
- socket.type
The socket type.
- socket.proto
The socket protocol.
18.1.4. Notes on socket timeouts
A socket object can be in one of three modes: blocking, non-blocking, or timeout. Sockets are by default always created in blocking mode, but this can be changed by calling setdefaulttimeout().
- In blocking mode, operations block until complete or the system returns an error (such as connection timed out).
- In non-blocking mode, operations fail (with an error that is unfortunately system-dependent) if they cannot be completed immediately: functions from the select can be used to know when and whether a socket is available for reading or writing.
- In timeout mode, operations fail if they cannot be completed within the timeout specified for the socket (they raise a timeout exception) or if the system returns an error.
Note
At the operating system level, sockets in timeout mode are internally set in non-blocking mode. Also, the blocking and timeout modes are shared between file descriptors and socket objects that refer to the same network endpoint. This implementation detail can have visible consequences if e.g. you decide to use the fileno() of a socket.
18.1.4.1. Timeouts and the connect method
The connect() operation is also subject to the timeout setting, and in general it is recommended to call settimeout() before calling connect() or pass a timeout parameter to create_connection(). However, the system network stack may also return a connection timeout error of its own regardless of any Python socket timeout setting.
18.1.4.2. Timeouts and the accept method
If getdefaulttimeout() is not None, sockets returned by the accept() method inherit that timeout. Otherwise, the behaviour depends on settings of the listening socket:
- if the listening socket is in blocking mode or in timeout mode, the socket returned by accept() is in blocking mode;
- if the listening socket is in non-blocking mode, whether the socket returned by accept() is in blocking or non-blocking mode is operating system-dependent. If you want to ensure cross-platform behaviour, it is recommended you manually override this setting.
18.1.5. Example
Here are four minimal example programs using the TCP/IP protocol: a server that echoes all data that it receives back (servicing only one client), and a client using it. Note that a server must perform the sequence socket(), bind(), listen(), accept() (possibly repeating the accept() to service more than one client), while a client only needs the sequence socket(), connect(). Also note that the server does not sendall()/recv() on the socket it is listening on but on the new socket returned by accept().
The first two examples support IPv4 only.
# Echo server program
import socket
HOST = '' # Symbolic name meaning all available interfaces
PORT = 50007 # Arbitrary non-privileged port
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((HOST, PORT))
s.listen(1)
conn, addr = s.accept()
print('Connected by', addr)
while True:
data = conn.recv(1024)
if not data: break
conn.sendall(data)
conn.close()
# Echo client program
import socket
HOST = 'daring.cwi.nl' # The remote host
PORT = 50007 # The same port as used by the server
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((HOST, PORT))
s.sendall(b'Hello, world')
data = s.recv(1024)
s.close()
print('Received', repr(data))
The next two examples are identical to the above two, but support both IPv4 and IPv6. The server side will listen to the first address family available (it should listen to both instead). On most of IPv6-ready systems, IPv6 will take precedence and the server may not accept IPv4 traffic. The client side will try to connect to the all addresses returned as a result of the name resolution, and sends traffic to the first one connected successfully.
# Echo server program
import socket
import sys
HOST = None # Symbolic name meaning all available interfaces
PORT = 50007 # Arbitrary non-privileged port
s = None
for res in socket.getaddrinfo(HOST, PORT, socket.AF_UNSPEC,
socket.SOCK_STREAM, 0, socket.AI_PASSIVE):
af, socktype, proto, canonname, sa = res
try:
s = socket.socket(af, socktype, proto)
except OSError as msg:
s = None
continue
try:
s.bind(sa)
s.listen(1)
except OSError as msg:
s.close()
s = None
continue
break
if s is None:
print('could not open socket')
sys.exit(1)
conn, addr = s.accept()
print('Connected by', addr)
while True:
data = conn.recv(1024)
if not data: break
conn.send(data)
conn.close()
# Echo client program
import socket
import sys
HOST = 'daring.cwi.nl' # The remote host
PORT = 50007 # The same port as used by the server
s = None
for res in socket.getaddrinfo(HOST, PORT, socket.AF_UNSPEC, socket.SOCK_STREAM):
af, socktype, proto, canonname, sa = res
try:
s = socket.socket(af, socktype, proto)
except OSError as msg:
s = None
continue
try:
s.connect(sa)
except OSError as msg:
s.close()
s = None
continue
break
if s is None:
print('could not open socket')
sys.exit(1)
s.sendall(b'Hello, world')
data = s.recv(1024)
s.close()
print('Received', repr(data))
The next example shows how to write a very simple network sniffer with raw sockets on Windows. The example requires administrator privileges to modify the interface:
import socket
# the public network interface
HOST = socket.gethostbyname(socket.gethostname())
# create a raw socket and bind it to the public interface
s = socket.socket(socket.AF_INET, socket.SOCK_RAW, socket.IPPROTO_IP)
s.bind((HOST, 0))
# Include IP headers
s.setsockopt(socket.IPPROTO_IP, socket.IP_HDRINCL, 1)
# receive all packages
s.ioctl(socket.SIO_RCVALL, socket.RCVALL_ON)
# receive a package
print(s.recvfrom(65565))
# disabled promiscuous mode
s.ioctl(socket.SIO_RCVALL, socket.RCVALL_OFF)
The last example shows how to use the socket interface to communicate to a CAN network using the raw socket protocol. To use CAN with the broadcast manager protocol instead, open a socket with:
socket.socket(socket.AF_CAN, socket.SOCK_DGRAM, socket.CAN_BCM)
After binding (CAN_RAW) or connecting (CAN_BCM) the socket, you can use the socket.send(), and the socket.recv() operations (and their counterparts) on the socket object as usual.
This example might require special priviledge:
import socket
import struct
# CAN frame packing/unpacking (see 'struct can_frame' in <linux/can.h>)
can_frame_fmt = "=IB3x8s"
can_frame_size = struct.calcsize(can_frame_fmt)
def build_can_frame(can_id, data):
can_dlc = len(data)
data = data.ljust(8, b'\x00')
return struct.pack(can_frame_fmt, can_id, can_dlc, data)
def dissect_can_frame(frame):
can_id, can_dlc, data = struct.unpack(can_frame_fmt, frame)
return (can_id, can_dlc, data[:can_dlc])
# create a raw socket and bind it to the 'vcan0' interface
s = socket.socket(socket.AF_CAN, socket.SOCK_RAW, socket.CAN_RAW)
s.bind(('vcan0',))
while True:
cf, addr = s.recvfrom(can_frame_size)
print('Received: can_id=%x, can_dlc=%x, data=%s' % dissect_can_frame(cf))
try:
s.send(cf)
except OSError:
print('Error sending CAN frame')
try:
s.send(build_can_frame(0x01, b'\x01\x02\x03'))
except OSError:
print('Error sending CAN frame')
Running an example several times with too small delay between executions, could lead to this error:
OSError: [Errno 98] Address already in use
This is because the previous execution has left the socket in a TIME_WAIT state, and can’t be immediately reused.
There is a socket flag to set, in order to prevent this, socket.SO_REUSEADDR:
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
s.bind((HOST, PORT))
the SO_REUSEADDR flag tells the kernel to reuse a local socket in TIME_WAIT state, without waiting for its natural timeout to expire.
See also
For an introduction to socket programming (in C), see the following papers:
- An Introductory 4.3BSD Interprocess Communication Tutorial, by Stuart Sechrest
- An Advanced 4.3BSD Interprocess Communication Tutorial, by Samuel J. Leffler et al,
both in the UNIX Programmer’s Manual, Supplementary Documents 1 (sections PS1:7 and PS1:8). The platform-specific reference material for the various socket-related system calls are also a valuable source of information on the details of socket semantics. For Unix, refer to the manual pages; for Windows, see the WinSock (or Winsock 2) specification. For IPv6-ready APIs, readers may want to refer to RFC 3493 titled Basic Socket Interface Extensions for IPv6.