PhysX SDK 3.2 API Reference: PxCoreUtilityTypes.h File Reference

PhysX SDK 3.2 API

PxCoreUtilityTypes.h File Reference

#include "foundation/PxAssert.h"

Include dependency graph for PxCoreUtilityTypes.h:

foundation/PxAssert.hfoundation/Px.hfoundation/PxVersionNumber.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.h

This graph shows which files directly or indirectly include this file:

PxTriangleMeshGeometry.hPxPhysicsAPI.hPxHeightFieldGeometry.hPxHeightFieldDesc.hPxSimpleTriangleMesh.hPxClothMeshDesc.hPxConvexMeshDesc.hPxVehicleComponents.hPxGeometryHelpers.hPxShape.hPxBatchQuery.hPxContactModifyCallback.hPxShapeExt.hPxExtensionsAPI.hPxTriangleMeshDesc.hPxCooking.hPxGaussMapLimit.hPxVehicleDrive.hPxVehicleDrive4W.hPxVehicleDriveTank.hPxVehicleWheels.hPxVehicleUtilControl.h

Go to the source code of this file.


Classes

class  PxPtrArray< TDataType >
struct  PxStridedData
struct  PxTypedStridedData< TDataType >
struct  PxBoundedData
struct  PxPadding< TNumBytes >
class  PxFixedSizeLookupTable< NUM_ELEMENTS >



Copyright © 2008-2012 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com