NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxParticleCreationData.h File Reference

NVIDIA PhysX API

PxParticleCreationData.h File Reference

#include "PxPhysXConfig.h"
#include "foundation/PxVec3.h"
#include "foundation/PxStrideIterator.h"

Include dependency graph for PxParticleCreationData.h:

PxPhysXConfig.hfoundation/PxVec3.hfoundation/PxStrideIterator.hcommon/PxPhysXCommonConfig.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hfoundation/PxMath.hfoundation/PxIntrinsics.hfoundation/PxAssert.h

This graph shows which files directly or indirectly include this file:

PxParticleBase.hPxPhysicsAPI.hPxParticleSystem.hPxParticleFluid.hPxScene.hPxSceneLock.hPxVolumeCache.hPxSceneQueryExt.hPxExtensionsAPI.h

Go to the source code of this file.


Classes

class  PxParticleCreationData
 Descriptor-like user-side class describing buffers for particle creation. (deprecated). More...



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