NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxGpuCopyDesc.h Source File

NVIDIA PhysX API

PxGpuCopyDesc.h

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00027 
00028 #ifndef PXCUDACONTEXTMANAGER_PXGPUCOPYDESC_H
00029 #define PXCUDACONTEXTMANAGER_PXGPUCOPYDESC_H
00030 
00031 #include "foundation/PxPreprocessor.h"
00032 
00033 #if PX_SUPPORT_GPU_PHYSX
00034 
00035 #include "task/PxTaskDefine.h"
00036 
00037 namespace physx
00038 {
00039 
00040 PX_PUSH_PACK_DEFAULT
00041 
00049 struct PxGpuCopyDesc
00050 {
00054     enum CopyType
00055     {
00056         HostToDevice,
00057         DeviceToHost,
00058         DeviceToDevice,
00059         DeviceMemset32
00060     };
00061 
00062     size_t      dest;   
00063     size_t      source; 
00064     size_t      bytes;  
00065     CopyType    type;   
00066 
00071     PX_INLINE bool isValid()
00072     {
00073         bool ok = true;
00074         ok &= ((dest & 0x3) == 0);
00075         ok &= ((type == DeviceMemset32) || (source & 0x3) == 0);
00076         ok &= ((bytes & 0x3) == 0);
00077         return ok;
00078     }
00079 };
00080 
00081 PX_POP_PACK
00082 
00083 } // end physx namespace
00084 
00085 #endif // PX_SUPPORT_GPU_PHYSX
00086 #endif // PXCUDACONTEXTMANAGER_PXGPUCOPYDESC_H


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