NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxCollectionExt.h Source File

NVIDIA PhysX API

PxCollectionExt.h

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00029 
00030 
00031 #ifndef PX_COLLECTION_EXT_H
00032 #define PX_COLLECTION_EXT_H
00033 
00037 #include "PxPhysXConfig.h"
00038 #include "common/PxCollection.h"
00039 
00040 #if !PX_DOXYGEN
00041 namespace physx
00042 {
00043 #endif
00044 
00045     class PxCollectionExt
00046     {
00047     public:
00065         static void releaseObjects(PxCollection& collection, bool releaseExclusiveShapes = true);
00066 
00076         static void remove(PxCollection& collection, PxType concreteType, PxCollection* to = NULL);
00077 
00078 
00093         static  PxCollection*   createCollection(PxPhysics& physics);
00094     
00111         static  PxCollection*   createCollection(PxScene& scene);
00112     };
00113 
00114 #if !PX_DOXYGEN
00115 } // namespace physx
00116 #endif
00117 
00119 #endif


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