Background Color Property
Short Name: BackgroundColor
Installed With: Full Development System
Class: SceneWindow Properties
Reads or writes the RGBA color value for the background of the 3D scene.
Elements
| Name | Description |
|---|---|
| Red | Indicates the red value. Valid values include 0 through 1. |
| Green | Indicates the green value. Valid values include 0 through 1. |
| Blue | Indicates the blue value. Valid values include 0 through 1. |
| Alpha | Indicates the Alpha value. Set the Alpha value on the background of a 3D scene only for blending. Setting this value does not make the background of the 3D scene transparent. Valid values include 0 through 1. |
Remarks
The following table lists the characteristics of this property.
| Available in Run-Time Engine and Real-Time Operating System | Yes |
| Permissions | Write In Edit Only |
| Settable when the VI is running | Yes |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access disallowed | No |
| Must wait until user interface is idle | No |
| Available with control VIs | No |
| Available with global VIs | No |
| Available with strict type definitions | No |
| Available with polymorphic VIs | No |