Transformation:Rotate Method
Short Name: Transformation.Rotate
Installed With: Full Development System
Class: SceneObject Methods
Rotates the object around the given Axis by the Angle. This method performs a relative rotation from the current position of the object.
Parameters
| Name | Required | Description |
|---|---|---|
| Axis | No | Sets the x, y, and z coordinates for the axis around which the rotation occurs. |
| Angle | No | Sets the angle in radians to use in the rotation. |
Remarks
The following table lists the characteristics of this method.
| Available in Run-Time Engine and Real-Time Operating System | Yes (Read/Write) |
| Settable when the VI is running | Yes |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access disallowed | No |
| Must wait until user interface is idle | No |
| Available with control VIs | No |
| Available with global VIs | No |
| Available with strict type definitions | No |
| Available with polymorphic VIs | No |