Material:Shininess Property

LabView Local Project Settings

Material:Shininess Property

Short Name: Material.Shininess

Installed With: Full Development System

Class: SceneObject Properties

Reads or writes the size of the highlight that appears on the object when light reflects specularly off the object. Shine can be a value from 0128. Materials only appear in lighted scenes.

Remarks

The following table lists the characteristics of this property.

Available in Run-Time Engine and Real-Time Operating SystemYes
PermissionsWrite In Edit Only
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access disallowedNo
Must wait until user interface is idleNo
Available with control VIsNo
Available with global VIsNo
Available with strict type definitionsNo
Available with polymorphic VIsNo