Draw Style:Face Culling Mode Property
Short Name: DrawStyle.FaceCullingMode
Installed With: Full Development System
Class: SceneObject Properties
Reads or writes the culling method you apply to the object.
Values
| 0 | Inherit Value—The object inherits the culling method of a parent object. |
| 1 | No Culling—The entire object appears in the 3D scene. |
| 2 | Cull Back Face—Discards polygons of the object from the scene because their normals point away from the viewer. |
| 3 | Cull Front Face—Discards polygons of the object from the scene because their normals point toward the viewer. |
| 4 | Cull Both Faces—Discards all polygons of the 3D object. |
Remarks
The following table lists the characteristics of this property.
| Available in Run-Time Engine and Real-Time Operating System | Yes |
| Permissions | Write In Edit Only |
| Settable when the VI is running | Yes |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access disallowed | No |
| Must wait until user interface is idle | No |
| Available with control VIs | No |
| Available with global VIs | No |
| Available with strict type definitions | No |
| Available with polymorphic VIs | No |