Delaunay Mesh Method
Short Name: DelaunayMesh
Installed With: Full Development System
Class: SceneMesh Methods
Generates a Delaunay triangulation mesh around an array of points. Use this method on an array of 3D points where no two points share the same z value.
Remarks
The following table lists the characteristics of this method.
| Available in Run-Time Engine and Real-Time Operating System | Yes (Read/Write) |
| Settable when the VI is running | No |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access disallowed | No |
| Must wait until user interface is idle | No |
| Available with control VIs | No |
| Available with global VIs | No |
| Available with strict type definitions | No |
| Available with polymorphic VIs | No |